Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/31/2026 8:01:40 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=94cc8b027de241aaa369e26f5a02dbee

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + tavern
Map Traverse Score: 521
Difficulty: Very Difficult
Map Difficulty Score: 256.3

16 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number L Jungle Blockade 5 D Water Blockade 4 I Rubble Blockade 6 T Jungle Blockade 1 X Rubble Blockade 3 U Sand Blockade 2 Q Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - L 0° (0x) 70 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - D 120° (2x) 69 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Rubble Blockade 6 60° (1x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - I 60° (1x) 80 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Jungle Blockade 1 60° (1x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - T 180° (3x) 77 37 6 6 3 2 9 1 0 10 0 0 0
10 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - X 300° (5x) 70 37 15 7 0 1 3 1 0 7 3 0 0
12 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
13 Hex Map - U 120° (2x) 78 37 9 9 4 1 9 0 0 2 3 0 0
14 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
15 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
16 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 521 287 127
44%
52
18%
18
6%
8
3%
44
15%
7
2%
6
2%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Jungle Blockade 5 (433, -259) 300° (5x) on top -
3 Hex Map - L (548, -156) 0° (0x) 180°, 60° 70.0
4 Blockade - Water Blockade 4 (815, -674) 0° (0x) on top -
5 Hex Map - D (683, -699) 120° (2x) 240° 69.0
6 Blockade - Rubble Blockade 6 (511, -961) 60° (1x) on top -
7 Hex Map - I (136, -854) 60° (1x) 240° 80.0
8 Blockade - Jungle Blockade 1 (102, -1350) 60° (1x) on top -
9 Hex Map - T (-273, -1243) 180° (3x) 180° 77.0
10 Blockade - Rubble Blockade 3 (-6, -1761) 0° (0x) on top -
11 Hex Map - X (-138, -1786) 300° (5x) 120° 70.0
12 Blockade - Sand Blockade 2 (295, -2045) 300° (5x) on top -
13 Hex Map - U (410, -1942) 120° (2x) 120° 78.0
14 16 Space Strip - Q (816, -2254) 180° (3x) 90° 26.0
15 Ending - Water (1143, -2254) 90° (2x) - -
16 Tavern - Sand (848, 22) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → L Starting - A 120° Hex Map - L 300° 5 8
2 L → D Hex Map - L 180° Hex Map - D 3 5
3 D → I Hex Map - D 240° Hex Map - I 60° 5 7
4 I → T Hex Map - I 240° Hex Map - T 60° 5 7
5 T → X Hex Map - T 180° Hex Map - X 5 8
6 X → U Hex Map - X 120° Hex Map - U 300° 5 11
7 U → Q Hex Map - U 120° 16 Space Strip - Q 300° 3 6
8 L → Sand Hex Map - L 60° Tavern - Sand 240° 6 11
9 Q → Water 16 Space Strip - Q 90° Ending - Water 300° 3 7


Generated with v11.2.9