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Setup for 4 Player a Game of Quest for El Dorado

Generated on 10/2/2025 1:03:20 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=94f3d0331536449aad035ef4b782bd87

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
Red 3
White 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 6 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 489
Difficulty: Very Difficult
Map Difficulty Score: 442.1

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - Red Player 4 - White Player Number U Jungle Blockade 5 X Rubble Blockade 6 T Rubble Blockade 3 M Jungle Blockade 1 E Sand Blockade 2 K Water Blockade 4 Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - E 240° (4x) 70 37 15 4 4 1 4 1 8 0 0 0 0
12 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
13 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
14 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
15 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 489 271 125
46%
39
14%
19
7%
7
3%
36
13%
7
3%
13
5%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 5 (437, -228) 240° (4x) on top -
3 Hex Map - U (547, 155) 120° (2x) 0°, 120° 77.0
4 Blockade - Rubble Blockade 6 (544, 173) 180° (3x) on top -
5 Hex Map - X (412, 698) 120° (2x) 300° 69.0
6 Blockade - Rubble Blockade 3 (381, 701) 120° (2x) on top -
7 Hex Map - T (2, 1088) 240° (4x) 75.0
8 Blockade - Jungle Blockade 1 (272, 1106) 180° (3x) on top -
9 Hex Map - M (140, 1631) 300° (5x) 300° 91.0
10 Blockade - Sand Blockade 2 (109, 1634) 120° (2x) on top -
11 Hex Map - E (-270, 2021) 240° (4x) 300° 70.0
12 Blockade - Water Blockade 4 (-439, 1790) 120° (2x) on top -
13 Hex Map - K (-818, 2177) 120° (2x) 330° 62.0
14 Ending - Water (-1003, 2499) 330° (6x) - -
15 Tavern - Sand (847, -23) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → U Starting - B 60° Hex Map - U 240° 5 7
2 U → X Hex Map - U Hex Map - X 180° 5 8
3 X → T Hex Map - X 300° Hex Map - T 120° 5 11
4 T → M Hex Map - T Hex Map - M 180° 1 2
5 M → E Hex Map - M 300° Hex Map - E 120° 5 6
6 E → R Hex Map - E 16 Space Strip - R 180° 1 2
7 U → Sand Hex Map - U 120° Tavern - Sand 300° 6 7
8 E → K Hex Map - E 300° Hex Map - K 120° 5 8
9 K → Water Hex Map - K 330° Ending - Water 180° 3 8


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