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Setup for 3-Player a Game of Quest for El Dorado

Generated on 8/7/2026 9:32:59 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=955259678ee84714977eb74bf1eacb4a

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Blue 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 434
Difficulty: Difficult
Map Difficulty Score: 196.3

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - White Player 3 - Blue Player Number R F P D I Rubble Blockade 3 L Jungle Blockade 5 N Water Blockade 4 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
3 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
5 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - I 300° (5x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
10 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 434 260 128
49%
57
22%
16
6%
5
2%
34
13%
8
3%
12
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 16 Space Strip - R (430, -38) 300° (5x) 120° 33.0
3 Hex Map - F (768, -237) 240° (4x) 180° 69.0
4 16 Space Strip - P (791, -746) 60° (1x) 120° 26.0
5 Hex Map - D (1186, -1101) 120° (2x) 120° 68.0
6 Blockade - Rubble Blockade 3 (1573, -1438) 300° (5x) on top -
7 Hex Map - I (1688, -1335) 300° (5x) 120° 79.0
8 Blockade - Jungle Blockade 5 (2029, -1750) 300° (5x) on top -
9 Hex Map - L (2144, -1647) 300° (5x) 60° 69.0
10 Blockade - Water Blockade 4 (2489, -1719) 240° (4x) on top -
11 Hex Map - N (2599, -1336) 60° (1x) 90° 49.0
12 Ending - Water (2969, -1336) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → R Starting - B 120° 16 Space Strip - R 300° 4 5
2 R → F 16 Space Strip - R 120° Hex Map - F 300° 6 8
3 F → P Hex Map - F 180° 16 Space Strip - P 4 8
4 P → D 16 Space Strip - P 120° Hex Map - D 300° 4 7
5 D → I Hex Map - D 120° Hex Map - I 300° 5 10
6 I → L Hex Map - I 120° Hex Map - L 300° 7 12
7 L → N Hex Map - L 60° Hex Map - N 240° 6 8
8 N → Water Hex Map - N 90° Ending - Water 300° 3 6


Generated with v11.2.9