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Setup for 3-Player a Game of Quest for El Dorado

Generated on 2/9/2026 11:12:07 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=957e9a47d771411ea1ee894428f2537a

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Red 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 405
Difficulty: Difficult
Map Difficulty Score: 214.4

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - White Player 3 - Red Player Number L Jungle Blockade 5 D Water Blockade 4 E Sand Blockade 2 G Rubble Blockade 3 O N Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Rubble Blockade 3 60° (1x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
10 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 405 245 129
53%
34
14%
15
6%
5
2%
41
17%
6
2%
15
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (479, -181) 300° (5x) on top -
3 Hex Map - L (594, -78) 300° (5x) 120° 69.0
4 Blockade - Water Blockade 4 (935, -493) 300° (5x) on top -
5 Hex Map - D (1050, -390) 300° (5x) 180° 68.0
6 Blockade - Sand Blockade 2 (1135, -908) 0° (0x) on top -
7 Hex Map - E (1003, -933) 120° (2x) 240° 70.0
8 Blockade - Rubble Blockade 3 (831, -1195) 60° (1x) on top -
9 Hex Map - G (456, -1088) 60° (1x) 240° 69.0
10 16 Space Strip - O (-139, -1088) 0° (0x) 240° 38.0
11 Hex Map - N (-734, -1088) 300° (5x) 270° 49.0
12 Ending - Jungle (-1104, -1088) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → L Starting - B 120° Hex Map - L 300° 7 10
2 L → D Hex Map - L 120° Hex Map - D 300° 4 11
3 D → E Hex Map - D 180° Hex Map - E 6 8
4 E → G Hex Map - E 240° Hex Map - G 60° 7 8
5 G → O Hex Map - G 240° 16 Space Strip - O 60° 3 5
6 O → N 16 Space Strip - O 240° Hex Map - N 60° 1 2
7 N → Jungle Hex Map - N 270° Ending - Jungle 120° 3 6


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