Show QR Code with a link to this game setup

Setup for 3 Player a Game of Quest for El Dorado

Generated on 4/20/2025 2:48:32 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=95bc63fc59be434989a8cabe7e5dae0e

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
Red 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 468
Difficulty: Very Difficult
Map Difficulty Score: 525.2

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Yellow Player 3 - Red Player Number H Water Blockade 4 I Rubble Blockade 3 O K D Sand Blockade 2 E Jungle Blockade 5 N Jungle Blockade 1 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - H 300° (5x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
10 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
12 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
14 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 468 283 146
52%
51
18%
15
5%
5
2%
47
17%
5
2%
14
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Water Blockade 4 (483, -306) 240° (4x) on top -
3 Hex Map - H (593, 77) 300° (5x) 60° 59.0
4 Blockade - Rubble Blockade 3 (800, 239) 240° (4x) on top -
5 Hex Map - I (910, 622) 180° (3x) 300° 79.0
6 16 Space Strip - O (567, 1049) 240° (4x) 38.0
7 Hex Map - K (641, 1552) 300° (5x) 62.0
8 Blockade - Sand Blockade 2 (1002, 1570) 180° (3x) on top -
9 Hex Map - D (870, 2095) 240° (4x) 68.0
10 Blockade - Jungle Blockade 5 (685, 2113) 180° (3x) on top -
11 Hex Map - E (553, 2638) 0° (0x) 300° 70.0
12 Blockade - Jungle Blockade 1 (614, 2797) 120° (2x) on top -
13 Hex Map - N (235, 3184) 300° (5x) 270° 49.0
14 Ending - Water (-135, 3184) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → H Starting - B 60° Hex Map - H 240° 3 4
2 H → I Hex Map - H 60° Hex Map - I 240° 1 2
3 I → O Hex Map - I 300° 16 Space Strip - O 120° 3 4
4 O → K 16 Space Strip - O Hex Map - K 180° 3 6
5 K → D Hex Map - K Hex Map - D 180° 3 7
6 D → E Hex Map - D Hex Map - E 180° 1 3
7 E → N Hex Map - E 300° Hex Map - N 120° 1 2
8 N → Water Hex Map - N 270° Ending - Water 120° 3 6


Generated with v6.7.17