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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/10/2026 3:49:26 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=95d06d9f0954401da23a32d5563ab9ba

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 24 cave tokens in stacks of 4
Map Traverse Score: 474
Difficulty: Difficult
Map Difficulty Score: 188.0

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Blue Player 3 - White Player 4 - Blue Player Number N F H R I C O L Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
3 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
5 16 Space Strip - R 180° (3x) 33 16 6 0 3 0 6 1 0 0 0 0 0
6 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
7 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
10 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 474 294 130
44%
54
18%
16
5%
6
2%
58
20%
8
3%
22
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - N (501, 233) 120° (2x) 49.0
3 Hex Map - F (366, 776) 180° (3x) 60° 69.0
4 Hex Map - H (913, 931) 120° (2x) 59.0
5 16 Space Strip - R (732, 1321) 180° (3x) 33.0
6 Hex Map - I (549, 1709) 120° (2x) 79.0
7 Hex Map - C (414, 2252) 300° (5x) 60° 41.0
8 16 Space Strip - O (802, 2367) 60° (1x) 60° 38.0
9 Hex Map - L (1197, 2480) 300° (5x) 30° 69.0
10 Ending - Jungle (1382, 2802) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → N Starting - B 60° Hex Map - N 240° 7 8
2 N → F Hex Map - N Hex Map - F 180° 3 5
3 F → H Hex Map - F 60° Hex Map - H 240° 7 11
4 H → R Hex Map - H 16 Space Strip - R 180° 4 6
5 R → I 16 Space Strip - R Hex Map - I 180° 4 5
6 I → C Hex Map - I Hex Map - C 180° 5 9
7 C → O Hex Map - C 60° 16 Space Strip - O 240° 7 9
8 O → L 16 Space Strip - O 60° Hex Map - L 240° 7 12
9 L → Jungle Hex Map - L 30° Ending - Jungle 240° 3 8


Generated with v11.2.9