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Setup for 2 Player a Game of Quest for El Dorado

Generated on 1/16/2026 1:10:39 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=964700a556a6471199a48ad219a088ed

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 4 blockades
Map Traverse Score: 462
Difficulty: Very Difficult
Map Difficulty Score: 303.3

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - White Player 2 - Blue Player 3 - White Player 4 - Blue Player Number P D G Rubble Blockade 6 M Jungle Blockade 5 E Jungle Blockade 1 J Water Blockade 4 Q Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
3 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - G 240° (4x) 70 37 17 0 3 1 13 1 2 0 0 0 0
6 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - M 180° (3x) 92 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - E 300° (5x) 71 37 15 4 4 1 4 1 8 0 0 0 0
10 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - J 60° (1x) 59 37 6 9 1 1 10 1 9 0 0 0 0
12 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
13 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 462 261 112
43%
50
19%
20
8%
6
2%
40
15%
5
2%
28
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 16 Space Strip - P (338, 430) 300° (5x) 60° 26.0
3 Hex Map - D (682, 855) 240° (4x) 300° 69.0
4 Blockade - Rubble Blockade 6 (651, 858) 120° (2x) on top -
5 Hex Map - G (272, 1245) 240° (4x) 70.0
6 Blockade - Jungle Blockade 5 (269, 1263) 180° (3x) on top -
7 Hex Map - M (137, 1788) 180° (3x) 92.0
8 Blockade - Jungle Blockade 1 (407, 1806) 180° (3x) on top -
9 Hex Map - E (275, 2331) 300° (5x) 71.0
10 Blockade - Water Blockade 4 (545, 2349) 180° (3x) on top -
11 Hex Map - J (413, 2874) 60° (1x) 59.0
12 16 Space Strip - Q (571, 3379) 60° (1x) 330° 26.0
13 Ending - Water (406, 3661) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → P Starting - A 60° 16 Space Strip - P 240° 3 6
2 P → D 16 Space Strip - P 60° Hex Map - D 240° 3 5
3 D → G Hex Map - D 300° Hex Map - G 120° 3 5
4 G → M Hex Map - G Hex Map - M 180° 5 6
5 M → E Hex Map - M Hex Map - E 180° 5 6
6 E → J Hex Map - E Hex Map - J 180° 5 7
7 J → Q Hex Map - J 16 Space Strip - Q 180° 1 3
8 Q → Water 16 Space Strip - Q 330° Ending - Water 180° 3 7


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