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Setup for 2 Player a Game of Quest for El Dorado

Generated on 1/10/2025 1:18:14 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9653a65a47ec433b88058dd56c45e1de

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 5 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 416
Difficulty: Very Difficult
Map Difficulty Score: 389.0

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - Yellow Player 4 - Red Player Number N Sand Blockade 2 D Rubble Blockade 3 L Rubble Blockade 6 F Jungle Blockade 1 I Jungle Blockade 5 O Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
10 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - I 60° (1x) 79 37 17 6 5 1 6 1 1 0 0 0 0
12 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
13 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 416 246 127
52%
43
17%
16
7%
5
2%
33
13%
7
3%
15
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Sand Blockade 2 (249, -571) 300° (5x) on top -
3 Hex Map - N (364, -468) 120° (2x) 60° 49.0
4 Blockade - Rubble Blockade 3 (617, -384) 240° (4x) on top -
5 Hex Map - D (727, -1) 60° (1x) 120° 68.0
6 Blockade - Rubble Blockade 6 (1252, -104) 300° (5x) on top -
7 Hex Map - L (1367, -1) 300° (5x) 60° 69.0
8 Blockade - Jungle Blockade 1 (1574, 161) 240° (4x) on top -
9 Hex Map - F (1684, 544) 240° (4x) 120° 69.0
10 Blockade - Jungle Blockade 5 (1933, -27) 300° (5x) on top -
11 Hex Map - I (2048, 76) 60° (1x) 120° 79.0
12 16 Space Strip - O (2528, -121) 240° (4x) 150° 38.0
13 Ending - Jungle (2695, -403) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → N Starting - B 120° Hex Map - N 300° 3 4
2 N → D Hex Map - N 60° Hex Map - D 240° 3 5
3 D → L Hex Map - D 120° Hex Map - L 300° 1 4
4 L → F Hex Map - L 60° Hex Map - F 240° 1 3
5 F → I Hex Map - F 120° Hex Map - I 300° 3 5
6 I → O Hex Map - I 120° 16 Space Strip - O 300° 3 5
7 O → Jungle 16 Space Strip - O 150° Ending - Jungle 3 7


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