Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 7/20/2026 5:30:48 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=967460c5459b4bbba14f9f5218208122

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Blue 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 6 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 427
Difficulty: Very Difficult
Map Difficulty Score: 393.8

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - White Player 3 - Blue Player Number L Rubble Blockade 3 J Jungle Blockade 1 F Water Blockade 4 N Jungle Blockade 5 D Sand Blockade 2 G Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - L 60° (1x) 69 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
6 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 Blockade - Jungle Blockade 5 60° (1x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
12 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - G 120° (2x) 69 37 17 0 3 1 13 1 2 0 0 0 0
14 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 427 268 127
47%
48
18%
12
4%
6
2%
46
17%
8
3%
21
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Rubble Blockade 3 (479, -181) 300° (5x) on top -
3 Hex Map - L (594, -78) 60° (1x) 180° 69.0
4 Blockade - Jungle Blockade 1 (952, -596) 0° (0x) on top -
5 Hex Map - J (820, -621) 180° (3x) 180° 58.0
6 Blockade - Water Blockade 4 (632, -1139) 0° (0x) on top -
7 Hex Map - F (500, -1164) 300° (5x) 240° 69.0
8 Blockade - Jungle Blockade 5 (236, -1270) 60° (1x) on top -
9 Hex Map - N (-139, -1163) 180° (3x) 180° 49.0
10 Blockade - Sand Blockade 2 (-236, -1681) 0° (0x) on top -
11 Hex Map - D (-368, -1706) 60° (1x) 120° 68.0
12 Blockade - Rubble Blockade 6 (-119, -2277) 300° (5x) on top -
13 Hex Map - G (-4, -2174) 120° (2x) 150° 69.0
14 Ending - Water (181, -2496) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → L Starting - B 120° Hex Map - L 300° 3 6
2 L → J Hex Map - L 180° Hex Map - J 3 6
3 J → F Hex Map - J 180° Hex Map - F 1 2
4 F → N Hex Map - F 240° Hex Map - N 60° 1 2
5 N → D Hex Map - N 180° Hex Map - D 3 5
6 D → G Hex Map - D 120° Hex Map - G 300° 3 5
7 G → R Hex Map - G 60° 16 Space Strip - R 240° 3 4
8 G → Water Hex Map - G 150° Ending - Water 3 6


Generated with v11.2.9