Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 7/5/2026 2:11:40 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9677711a5c0740dfbe1db01e429eaf2e

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
White 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 393
Difficulty: Difficult
Map Difficulty Score: 182.7

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - White Player 3 - Blue Player 4 - White Player Number E Jungle Blockade 5 W Water Blockade 4 J Sand Blockade 2 V Jungle Blockade 1 T Rubble Blockade 6 Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - W 0° (0x) 73 37 11 8 3 1 4 0 1 7 2 0 0
6 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
10 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - T 300° (5x) 75 37 6 6 3 2 9 1 0 10 0 0 0
12 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
13 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 393 233 73
31%
57
24%
14
6%
7
3%
32
14%
5
2%
22
9%
21
9%
2
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (295, -493) 300° (5x) on top -
3 Hex Map - E (410, -390) 60° (1x) 180°, 60° 70.0
4 Blockade - Water Blockade 4 (677, -908) 0° (0x) on top -
5 Hex Map - W (545, -933) 0° (0x) 120° 73.0
6 Blockade - Sand Blockade 2 (794, -1504) 300° (5x) on top -
7 Hex Map - J (909, -1401) 240° (4x) 120° 58.0
8 Blockade - Jungle Blockade 1 (1250, -1816) 300° (5x) on top -
9 Hex Map - V (1365, -1713) 180° (3x) 60° 73.0
10 Blockade - Rubble Blockade 6 (1848, -2019) 240° (4x) on top -
11 Hex Map - T (1958, -1636) 300° (5x) 30° 75.0
12 Ending - Water (2143, -1314) 30° (1x) - -
13 Tavern - Rubble (710, -212) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → E Starting - B 120° Hex Map - E 300° 5 6
2 E → W Hex Map - E 180° Hex Map - W 5 7
3 W → J Hex Map - W 120° Hex Map - J 300° 3 6
4 J → V Hex Map - J 120° Hex Map - V 300° 7 10
5 V → T Hex Map - V 60° Hex Map - T 240° 1 2
6 E → Rubble Hex Map - E 60° Tavern - Rubble 240° 6 7
7 T → Water Hex Map - T 30° Ending - Water 240° 3 7


Generated with v11.2.8