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Setup for 4-Player a Game of Quest for El Dorado

Generated on 5/7/2026 12:10:35 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=96daaf5b346b42398950eb06a51f95ee

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
White 3
Yellow 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades
Map Traverse Score: 433
Difficulty: Very Difficult
Map Difficulty Score: 248.9

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - Red Player 3 - White Player 4 - Yellow Player Number L Water Blockade 4 G Rubble Blockade 3 P J R C M Jungle Blockade 1 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - L 120° (2x) 70 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - G 60° (1x) 70 37 17 0 3 1 13 1 2 0 0 0 0
6 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - J 120° (2x) 59 37 6 9 1 1 10 1 9 0 0 0 0
8 16 Space Strip - R 60° (1x) 33 16 6 0 3 0 6 1 0 0 0 0 0
9 Hex Map - C 240° (4x) 42 37 6 12 0 1 9 0 9 0 0 0 0
10 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - M 0° (0x) 92 37 18 4 8 1 2 1 3 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 433 260 112
43%
45
17%
17
7%
6
2%
46
18%
8
3%
26
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Water Blockade 4 (295, -493) 300° (5x) on top -
3 Hex Map - L (410, -390) 120° (2x) 120° 70.0
4 Blockade - Rubble Blockade 3 (843, -649) 300° (5x) on top -
5 Hex Map - G (958, -546) 60° (1x) 70.0
6 16 Space Strip - P (959, -156) 0° (0x) 60° 26.0
7 Hex Map - J (1506, -80) 120° (2x) 60° 59.0
8 16 Space Strip - R (1848, 113) 60° (1x) 33.0
9 Hex Map - C (1649, 616) 240° (4x) 42.0
10 Blockade - Jungle Blockade 1 (1646, 634) 180° (3x) on top -
11 Hex Map - M (1514, 1159) 0° (0x) 30° 92.0
12 Ending - Jungle (1699, 1481) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → L Starting - B 120° Hex Map - L 300° 5 8
2 L → G Hex Map - L 120° Hex Map - G 300° 5 6
3 G → P Hex Map - G 16 Space Strip - P 180° 6 11
4 P → J 16 Space Strip - P 60° Hex Map - J 240° 3 7
5 J → R Hex Map - J 60° 16 Space Strip - R 240° 6 8
6 R → C 16 Space Strip - R Hex Map - C 180° 3 4
7 C → M Hex Map - C Hex Map - M 180° 5 6
8 M → Jungle Hex Map - M 30° Ending - Jungle 240° 3 9


Generated with v11.1.11