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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/21/2026 2:54:31 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9743e7b007334bf09d5b49a93d963f60

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 12 tiles + 6 blockades + tavern + 36 cave tokens in stacks of 4
Map Traverse Score: 661
Difficulty: Very Difficult
Map Difficulty Score: 757.5

19 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 9 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number U Jungle Blockade 1 H Water Blockade 4 J Jungle Blockade 5 X Sand Blockade 2 S Rubble Blockade 3 L Rubble Blockade 6 Q M O F Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
6 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - J 120° (2x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Sand Blockade 2 60° (1x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - X 0° (0x) 69 37 15 7 0 1 3 1 0 7 3 0 0
10 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
12 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - L 180° (3x) 69 37 26 3 2 1 2 3 0 0 0 0 0
14 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
15 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
16 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
17 Hex Map - F 0° (0x) 69 37 12 8 3 1 3 2 8 0 0 0 0
18 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
19 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 661 377 150
40%
67
18%
22
6%
9
2%
67
18%
10
3%
32
8%
11
3%
9
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 1 (295, -493) 300° (5x) on top -
3 Hex Map - U (410, -390) 240° (4x) 180°, 60° 77.0
4 Blockade - Water Blockade 4 (586, -908) 0° (0x) on top -
5 Hex Map - H (454, -933) 180° (3x) 180° 59.0
6 Blockade - Jungle Blockade 5 (539, -1451) 0° (0x) on top -
7 Hex Map - J (407, -1476) 120° (2x) 240° 58.0
8 Blockade - Sand Blockade 2 (235, -1738) 60° (1x) on top -
9 Hex Map - X (-140, -1631) 0° (0x) 180° 69.0
10 Blockade - Rubble Blockade 3 (-55, -2149) 0° (0x) on top -
11 Hex Map - S (-187, -2174) 0° (0x) 180° 55.0
12 Blockade - Rubble Blockade 6 (171, -2692) 0° (0x) on top -
13 Hex Map - L (39, -2717) 180° (3x) 240° 69.0
14 16 Space Strip - Q (-372, -3029) 0° (0x) 240° 26.0
15 Hex Map - M (-737, -3419) 240° (4x) 180° 91.0
16 16 Space Strip - O (-674, -3925) 300° (5x) 240° 38.0
17 Hex Map - F (-1110, -4196) 0° (0x) 210° 69.0
18 Ending - Jungle (-1295, -4518) 210° (4x) - -
19 Tavern - Rubble (710, -212) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → U Starting - A 120° Hex Map - U 300° 3 6
2 U → H Hex Map - U 180° Hex Map - H 7 13
3 H → J Hex Map - H 180° Hex Map - J 7 11
4 J → X Hex Map - J 240° Hex Map - X 60° 5 9
5 X → S Hex Map - X 180° Hex Map - S 7 14
6 U → Rubble Hex Map - U 60° Tavern - Rubble 240° 6 9
7 S → L Hex Map - S 180° Hex Map - L 1 2
8 L → Q Hex Map - L 240° 16 Space Strip - Q 60° 3 9
9 Q → M 16 Space Strip - Q 240° Hex Map - M 60° 1 2
10 M → O Hex Map - M 180° 16 Space Strip - O 1 3
11 O → F 16 Space Strip - O 240° Hex Map - F 60° 4 6
12 F → Jungle Hex Map - F 210° Ending - Jungle 60° 3 7


Generated with v11.2.9