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Setup for 3-Player a Game of Quest for El Dorado

Generated on 3/19/2026 1:14:13 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9744c380aceb4f26ab16ba7e32b22b1f

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 5 blockades
Map Traverse Score: 437
Difficulty: Very Difficult
Map Difficulty Score: 238.3

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Red Player 2 - Blue Player 3 - Yellow Player Number D Sand Blockade 2 J Rubble Blockade 3 M Jungle Blockade 1 H Water Blockade 4 L Jungle Blockade 5 O Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - J 120° (2x) 59 37 6 9 1 1 10 1 9 0 0 0 0
6 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - M 0° (0x) 92 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - H 180° (3x) 60 37 12 10 0 1 14 0 0 0 0 0 0
10 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - L 300° (5x) 70 37 26 3 2 1 2 3 0 0 0 0 0
12 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
13 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 437 246 115
47%
43
17%
18
7%
6
2%
41
17%
6
2%
17
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Sand Blockade 2 (437, -228) 240° (4x) on top -
3 Hex Map - D (547, 155) 240° (4x) 69.0
4 Blockade - Rubble Blockade 3 (544, 173) 180° (3x) on top -
5 Hex Map - J (412, 698) 120° (2x) 59.0
6 Blockade - Jungle Blockade 1 (409, 716) 180° (3x) on top -
7 Hex Map - M (277, 1241) 0° (0x) 60° 92.0
8 Blockade - Water Blockade 4 (576, 1247) 240° (4x) on top -
9 Hex Map - H (686, 1630) 180° (3x) 60° 60.0
10 Blockade - Jungle Blockade 5 (1123, 1402) 240° (4x) on top -
11 Hex Map - L (1233, 1785) 300° (5x) 70.0
12 16 Space Strip - O (1343, 2293) 300° (5x) 330° 38.0
13 Ending - Jungle (1310, 2573) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → D Starting - A 60° Hex Map - D 240° 3 7
2 D → J Hex Map - D Hex Map - J 180° 5 8
3 J → M Hex Map - J Hex Map - M 180° 5 6
4 M → H Hex Map - M 60° Hex Map - H 240° 4 11
5 H → L Hex Map - H 60° Hex Map - L 240° 5 10
6 L → O Hex Map - L 16 Space Strip - O 180° 4 7
7 O → Jungle 16 Space Strip - O 330° Ending - Jungle 180° 3 8


Generated with v11.1.4