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Setup for 3-Player a Game of Quest for El Dorado

Generated on 8/16/2026 4:45:05 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9749e25b05124bfbbcbd5ad3745fef23

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
White 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 428
Difficulty: Difficult
Map Difficulty Score: 209.2

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - Blue Player 3 - White Player Number J Rubble Blockade 6 G Water Blockade 4 F Rubble Blockade 3 C Sand Blockade 2 K Jungle Blockade 5 P N Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - J 240° (4x) 59 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - G 60° (1x) 70 37 17 0 3 1 13 1 2 0 0 0 0
6 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - F 180° (3x) 70 37 12 8 3 1 3 2 8 0 0 0 0
8 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - C 240° (4x) 42 37 6 12 0 1 9 0 9 0 0 0 0
10 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
13 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
14 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 428 283 124
44%
55
19%
8
3%
5
2%
52
18%
7
2%
32
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Rubble Blockade 6 (391, -150) 240° (4x) on top -
3 Hex Map - J (501, 233) 240° (4x) 120° 59.0
4 Blockade - Water Blockade 4 (934, -26) 300° (5x) on top -
5 Hex Map - G (1049, 77) 60° (1x) 120° 70.0
6 Blockade - Rubble Blockade 3 (1344, -416) 300° (5x) on top -
7 Hex Map - F (1459, -313) 180° (3x) 120° 70.0
8 Blockade - Sand Blockade 2 (1892, -572) 300° (5x) on top -
9 Hex Map - C (2007, -469) 240° (4x) 120° 42.0
10 Blockade - Jungle Blockade 5 (2394, -806) 300° (5x) on top -
11 Hex Map - K (2509, -703) 120° (2x) 120° 62.0
12 16 Space Strip - P (2915, -1015) 180° (3x) 180° 26.0
13 Hex Map - N (3096, -1405) 240° (4x) 210° 49.0
14 Ending - Jungle (2911, -1727) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → J Starting - A 60° Hex Map - J 240° 7 8
2 J → G Hex Map - J 120° Hex Map - G 300° 5 6
3 G → F Hex Map - G 120° Hex Map - F 300° 5 8
4 F → C Hex Map - F 120° Hex Map - C 300° 5 7
5 C → K Hex Map - C 120° Hex Map - K 300° 7 10
6 K → R Hex Map - K 180° 16 Space Strip - R 4 8
7 K → P Hex Map - K 120° 16 Space Strip - P 300° 3 5
8 P → N 16 Space Strip - P 180° Hex Map - N 5 9
9 N → Jungle Hex Map - N 210° Ending - Jungle 60° 3 6


Generated with v11.2.9