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Setup for 2-Player a Game of Quest for El Dorado

Generated on 4/25/2026 4:14:51 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=97bf5908687a4d8b94a69d05464023a8

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 16 cave tokens in stacks of 4
Map Traverse Score: 352
Difficulty: Moderate
Map Difficulty Score: 133.6

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number O U K Jungle Blockade 5 W Rubble Blockade 6 S Water Blockade 4 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - W 240° (4x) 73 37 11 8 3 1 4 0 1 7 2 0 0
8 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 352 210 97
46%
32
15%
11
5%
4
2%
37
18%
4
2%
6
3%
11
5%
8
4%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - O (544, 83) 180° (3x) 120° 38.0
3 Hex Map - U (1091, 5) 240° (4x) 0°, 120° 77.0
4 Blockade - Jungle Blockade 5 (1361, 23) 180° (3x) on top -
5 Hex Map - K (1229, 548) 0° (0x) 62.0
6 Blockade - Rubble Blockade 6 (1226, 566) 180° (3x) on top -
7 Hex Map - W (1094, 1091) 240° (4x) 300° 73.0
8 Blockade - Water Blockade 4 (1063, 1094) 120° (2x) on top -
9 Hex Map - S (684, 1481) 60° (1x) 270° 55.0
10 Ending - Jungle (314, 1481) 270° (5x) - -
11 Tavern - Sand (1391, -173) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → O Starting - A 60° 16 Space Strip - O 240° 3 5
2 O → U 16 Space Strip - O 120° Hex Map - U 300° 3 6
3 U → K Hex Map - U Hex Map - K 180° 5 9
4 K → W Hex Map - K Hex Map - W 180° 5 9
5 W → S Hex Map - W 300° Hex Map - S 120° 5 10
6 U → Sand Hex Map - U 120° Tavern - Sand 300° 6 7
7 S → Jungle Hex Map - S 270° Ending - Jungle 120° 3 6


Generated with v11.1.9