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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/9/2026 6:33:56 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=97ff93e9a6b44803b970d9855424937a

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles
Map Traverse Score: 508
Difficulty: Difficult
Map Difficulty Score: 191.1

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - White Player 2 - Red Player 3 - White Player 4 - Red Player Number G M D P E K I Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - G 120° (2x) 70 37 17 0 3 1 13 1 2 0 0 0 0
3 Hex Map - M 240° (4x) 92 37 18 4 8 1 2 1 3 0 0 0 0
4 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
5 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
6 Hex Map - E 180° (3x) 71 37 15 4 4 1 4 1 8 0 0 0 0
7 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Hex Map - I 120° (2x) 80 37 17 6 5 1 6 1 1 0 0 0 0
9 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 508 278 151
54%
42
15%
23
8%
6
2%
33
12%
7
3%
16
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Hex Map - G (409, 389) 120° (2x) 120° 70.0
3 Hex Map - M (911, 155) 240° (4x) 180° 92.0
4 Hex Map - D (1046, -388) 240° (4x) 120° 69.0
5 16 Space Strip - P (1476, -426) 300° (5x) 120° 26.0
6 Hex Map - E (1814, -625) 180° (3x) 60° 71.0
7 Hex Map - K (2315, -392) 0° (0x) 62.0
8 Hex Map - I (2362, 151) 120° (2x) 30° 80.0
9 Ending - Jungle (2547, 473) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → G Starting - B 60° Hex Map - G 240° 7 8
2 G → M Hex Map - G 120° Hex Map - M 300° 4 8
3 M → D Hex Map - M 180° Hex Map - D 5 7
4 D → P Hex Map - D 120° 16 Space Strip - P 300° 5 9
5 P → E 16 Space Strip - P 120° Hex Map - E 300° 8 13
6 E → K Hex Map - E 60° Hex Map - K 240° 6 10
7 K → I Hex Map - K Hex Map - I 180° 5 8
8 I → Jungle Hex Map - I 30° Ending - Jungle 240° 3 7


Generated with v11.2.9