Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/16/2026 9:59:19 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=98b8dc4b9414475ca45128cb8193c4bb

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 504
Difficulty: Difficult
Map Difficulty Score: 210.2

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number O U H Water Blockade 4 L Rubble Blockade 6 X Jungle Blockade 1 T Sand Blockade 2 D Jungle Blockade 5 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
6 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
10 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - T 300° (5x) 75 37 6 6 3 2 9 1 0 10 0 0 0
12 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
14 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
15 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 504 286 121
42%
52
18%
16
6%
8
3%
53
19%
6
2%
5
2%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - O (250, 349) 60° (1x) 120° 38.0
3 Hex Map - U (691, 72) 240° (4x) 0°, 120° 77.0
4 Blockade - Water Blockade 4 (870, 90) 180° (3x) on top -
5 Hex Map - H (738, 615) 120° (2x) 59.0
6 Blockade - Rubble Blockade 6 (917, 633) 180° (3x) on top -
7 Hex Map - L (785, 1158) 0° (0x) 300° 69.0
8 Blockade - Jungle Blockade 1 (662, 1005) 120° (2x) on top -
9 Hex Map - X (283, 1392) 300° (5x) 300° 69.0
10 Blockade - Sand Blockade 2 (160, 1239) 120° (2x) on top -
11 Hex Map - T (-219, 1626) 300° (5x) 75.0
12 Blockade - Jungle Blockade 5 (-40, 1644) 180° (3x) on top -
13 Hex Map - D (-172, 2169) 0° (0x) 330° 68.0
14 Ending - Jungle (-357, 2491) 330° (6x) - -
15 Tavern - Sand (991, -106) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → O Starting - A 60° 16 Space Strip - O 240° 5 7
2 O → U 16 Space Strip - O 120° Hex Map - U 300° 4 8
3 U → H Hex Map - U Hex Map - H 180° 6 11
4 H → L Hex Map - H Hex Map - L 180° 6 12
5 L → X Hex Map - L 300° Hex Map - X 120° 7 15
6 X → T Hex Map - X 300° Hex Map - T 120° 7 11
7 T → D Hex Map - T Hex Map - D 180° 5 9
8 U → Sand Hex Map - U 120° Tavern - Sand 300° 6 7
9 D → Jungle Hex Map - D 330° Ending - Jungle 180° 3 7


Generated with v11.2.9