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Setup for 4 Player a Game of Quest for El Dorado

Generated on 6/15/2025 7:55:30 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=98f6f931c98f4e68bc01a32434a51b40

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Red 3
Blue 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 397
Difficulty: Difficult
Map Difficulty Score: 195.6

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Yellow Player 3 - Red Player 4 - Blue Player Number V W S N L C Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
3 Hex Map - W 300° (5x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
5 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
6 Hex Map - L 60° (1x) 69 37 26 3 2 1 2 3 0 0 0 0 0
7 Hex Map - C 0° (0x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 397 265 105
40%
69
26%
8
3%
6
2%
43
16%
6
2%
10
4%
13
5%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - V (501, 233) 180° (3x) 120°, 180° 73.0
3 Hex Map - W (1003, -1) 300° (5x) 120° 73.0
4 Hex Map - S (1459, -313) 60° (1x) 120° 55.0
5 Hex Map - N (1915, -625) 240° (4x) 180° 49.0
6 Hex Map - L (1868, -1168) 60° (1x) 180° 69.0
7 Hex Map - C (1821, -1711) 0° (0x) 150° 41.0
8 Ending - Water (2006, -2033) 150° (3x) - -
9 Tavern - Sand (501, -117) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → V Starting - B 60° Hex Map - V 240° 7 12
2 V → W Hex Map - V 120° Hex Map - W 300° 3 6
3 W → S Hex Map - W 120° Hex Map - S 300° 6 8
4 S → N Hex Map - S 120° Hex Map - N 300° 7 10
5 V → Sand Hex Map - V 180° Tavern - Sand 4 7
6 N → L Hex Map - N 180° Hex Map - L 7 10
7 L → C Hex Map - L 180° Hex Map - C 5 7
8 C → Water Hex Map - C 150° Ending - Water 3 6


Generated with v6.9.3