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Setup for 2-Player a Game of Quest for El Dorado

Generated on 3/7/2026 11:19:11 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9945c6907d3949228c356fb40ca8b5e3

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 493
Difficulty: Very Difficult
Map Difficulty Score: 611.1

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number I Jungle Blockade 1 M Water Blockade 4 O H C Rubble Blockade 6 F Sand Blockade 2 K Rubble Blockade 3 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - I 0° (0x) 80 37 17 6 5 1 6 1 1 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - M 120° (2x) 92 37 18 4 8 1 2 1 3 0 0 0 0
6 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - H 300° (5x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - C 300° (5x) 42 37 6 12 0 1 9 0 9 0 0 0 0
10 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - F 180° (3x) 70 37 12 8 3 1 3 2 8 0 0 0 0
12 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
14 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 493 283 128
45%
50
18%
20
7%
6
2%
45
16%
7
2%
27
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Jungle Blockade 1 (483, -306) 240° (4x) on top -
3 Hex Map - I (593, 77) 0° (0x) 120° 80.0
4 Blockade - Water Blockade 4 (1072, -104) 300° (5x) on top -
5 Hex Map - M (1187, -1) 120° (2x) 120° 92.0
6 16 Space Strip - O (1777, -1) 0° (0x) 180° 38.0
7 Hex Map - H (2140, -391) 300° (5x) 180° 60.0
8 Blockade - Rubble Blockade 6 (1952, -909) 0° (0x) on top -
9 Hex Map - C (1820, -934) 300° (5x) 180° 42.0
10 Blockade - Sand Blockade 2 (1723, -1452) 0° (0x) on top -
11 Hex Map - F (1591, -1477) 180° (3x) 180° 70.0
12 Blockade - Rubble Blockade 3 (1494, -1995) 0° (0x) on top -
13 Hex Map - K (1362, -2020) 180° (3x) 150° 62.0
14 Ending - Water (1547, -2342) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → I Starting - A 60° Hex Map - I 240° 3 5
2 I → M Hex Map - I 120° Hex Map - M 300° 1 2
3 M → O Hex Map - M 120° 16 Space Strip - O 300° 1 2
4 O → H 16 Space Strip - O 180° Hex Map - H 1 3
5 H → C Hex Map - H 180° Hex Map - C 1 4
6 C → F Hex Map - C 180° Hex Map - F 3 5
7 F → K Hex Map - F 180° Hex Map - K 2 4
8 K → Water Hex Map - K 150° Ending - Water 3 7


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