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Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/15/2026 2:25:22 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9986a81fea02408e80c2a5b3c62e3ce8

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 474
Difficulty: Very Difficult
Map Difficulty Score: 231.8

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number T R E M P X V Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - T 60° (1x) 75 37 6 6 3 2 9 1 0 10 0 0 0
3 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
4 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
5 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - X 60° (1x) 69 37 15 7 0 1 3 1 0 7 3 0 0
8 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
9 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
10 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 474 260 98
38%
59
23%
21
8%
7
3%
31
12%
7
3%
13
5%
21
8%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - T (455, 311) 60° (1x) 120°, 60° 75.0
3 16 Space Strip - R (885, 273) 120° (2x) 120° 33.0
4 Hex Map - E (1177, -4) 300° (5x) 180° 70.0
5 Hex Map - M (1130, -547) 180° (3x) 120° 91.0
6 16 Space Strip - P (1560, -585) 120° (2x) 60° 26.0
7 Hex Map - X (1950, -238) 60° (1x) 69.0
8 Hex Map - V (1906, 305) 180° (3x) 30° 73.0
9 Ending - Jungle (2091, 627) 30° (1x) - -
10 Tavern - Sand (755, 489) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → T Starting - B 60° Hex Map - T 240° 7 8
2 T → R Hex Map - T 120° 16 Space Strip - R 300° 2 4
3 R → E 16 Space Strip - R 120° Hex Map - E 300° 5 7
4 E → M Hex Map - E 180° Hex Map - M 6 7
5 M → P Hex Map - M 120° 16 Space Strip - P 300° 3 5
6 P → X 16 Space Strip - P 60° Hex Map - X 240° 4 10
7 X → V Hex Map - X Hex Map - V 180° 5 10
8 T → Sand Hex Map - T 60° Tavern - Sand 240° 6 7
9 V → Jungle Hex Map - V 30° Ending - Jungle 240° 3 9


Generated with v11.2.9