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Setup for 4 Player a Game of Quest for El Dorado

Generated on 7/4/2025 4:25:29 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9a774a569e7544d9a1d446640d35f2d4

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
White 3
Yellow 4
Generate and render a Difficult map.
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 348
Difficulty: Difficult
Map Difficulty Score: 206.4

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - White Player 4 - Yellow Player Number D Jungle Blockade 1 X Rubble Blockade 3 O S V Water Blockade 4 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - S 180° (3x) 55 37 11 8 0 1 11 1 0 2 3 0 0
8 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - V 300° (5x) 73 37 6 22 3 1 0 1 0 4 0 0 0
10 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 348 210 84
40%
54
26%
10
5%
5
2%
29
14%
4
2%
5
2%
13
6%
6
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 1 (249, -571) 300° (5x) on top -
3 Hex Map - D (364, -468) 0° (0x) 180°, 60° 68.0
4 Blockade - Rubble Blockade 3 (358, -986) 0° (0x) on top -
5 Hex Map - X (226, -1011) 300° (5x) 120° 69.0
6 16 Space Strip - O (586, -1401) 180° (3x) 60° 38.0
7 Hex Map - S (1041, -1169) 180° (3x) 55.0
8 Blockade - Water Blockade 4 (1311, -1151) 180° (3x) on top -
9 Hex Map - V (1179, -626) 300° (5x) 30° 73.0
10 Ending - Jungle (1364, -304) 30° (1x) - -
11 Tavern - Sand (664, -290) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → D Starting - A 120° Hex Map - D 300° 7 10
2 D → X Hex Map - D 180° Hex Map - X 7 11
3 X → O Hex Map - X 120° 16 Space Strip - O 300° 3 7
4 O → S 16 Space Strip - O 60° Hex Map - S 240° 4 7
5 S → V Hex Map - S Hex Map - V 180° 3 5
6 D → Sand Hex Map - D 60° Tavern - Sand 240° 4 9
7 V → Jungle Hex Map - V 30° Ending - Jungle 240° 3 10


Generated with v6.10.4