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Setup for 3-Player a Game of Quest for El Dorado

Generated on 10/28/2026 4:08:15 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9b003966c32c44709c0d692e71dd96af

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
White 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 399
Difficulty: Very Difficult
Map Difficulty Score: 328.6

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - White Player Number M Jungle Blockade 1 I Water Blockade 4 G Sand Blockade 2 Q D P Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - M 120° (2x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
10 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 399 223 108
48%
44
20%
19
9%
5
2%
32
14%
4
2%
11
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 1 (387, -337) 300° (5x) on top -
3 Hex Map - M (502, -234) 120° (2x) 120° 91.0
4 Blockade - Water Blockade 4 (935, -493) 300° (5x) on top -
5 Hex Map - I (1050, -390) 240° (4x) 0° 79.0
6 Blockade - Sand Blockade 2 (1138, -372) 180° (3x) on top -
7 Hex Map - G (1006, 153) 180° (3x) 300° 69.0
8 16 Space Strip - Q (571, 424) 60° (1x) 0° 26.0
9 Hex Map - D (463, 927) 300° (5x) 300° 68.0
10 16 Space Strip - P (167, 1201) 300° (5x) 330° 26.0
11 Ending - Water (134, 1481) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → M Starting - B 120° Hex Map - M 300° 7 8
2 M → I Hex Map - M 120° Hex Map - I 300° 5 6
3 I → G Hex Map - I 0° Hex Map - G 180° 5 6
4 G → F Hex Map - G 300° Hex Map - F 120° 1 3
5 G → Q Hex Map - G 300° 16 Space Strip - Q 120° 4 8
6 Q → L 16 Space Strip - Q 240° Hex Map - L 60° 3 6
7 Q → D 16 Space Strip - Q 0° Hex Map - D 180° 4 6
8 D → P Hex Map - D 300° 16 Space Strip - P 120° 5 14
9 P → Water 16 Space Strip - P 330° Ending - Water 180° 3 9


Generated with v11.2.9