Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 5/10/2026 10:15:46 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9c9f1ae761094cff934eea4b79a9643a

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
Red 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 6 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 502
Difficulty: Very Difficult
Map Difficulty Score: 239.2

17 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - Red Player Number T Jungle Blockade 1 U Rubble Blockade 3 X Jungle Blockade 5 K Sand Blockade 2 N Water Blockade 4 C Rubble Blockade 6 J Q Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - T 0° (0x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Jungle Blockade 5 60° (1x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
8 Blockade - Sand Blockade 2 60° (1x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - C 0° (0x) 41 37 6 12 0 1 9 0 9 0 0 0 0
14 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
15 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
16 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
17 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 502 324 132
41%
61
19%
8
2%
7
2%
62
19%
6
2%
23
7%
19
6%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 1 (345, -72) 240° (4x) on top -
3 Hex Map - T (455, 311) 0° (0x) 0°, 120° 75.0
4 Blockade - Rubble Blockade 3 (543, 329) 180° (3x) on top -
5 Hex Map - U (411, 854) 120° (2x) 240° 77.0
6 Blockade - Jungle Blockade 5 (239, 592) 60° (1x) on top -
7 Hex Map - X (-136, 699) 120° (2x) 240° 69.0
8 Blockade - Sand Blockade 2 (-216, 281) 60° (1x) on top -
9 Hex Map - K (-591, 388) 180° (3x) 300° 62.0
10 Blockade - Water Blockade 4 (-714, 235) 120° (2x) on top -
11 Hex Map - N (-1093, 622) 180° (3x) 300° 49.0
12 Blockade - Rubble Blockade 6 (-1124, 625) 120° (2x) on top -
13 Hex Map - C (-1503, 1012) 0° (0x) 41.0
14 Hex Map - J (-1547, 1555) 60° (1x) 300° 58.0
15 16 Space Strip - Q (-1907, 1945) 180° (3x) 330° 26.0
16 Ending - Jungle (-2143, 2110) 330° (6x) - -
17 Tavern - Sand (755, 133) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → T Starting - B 60° Hex Map - T 240° 7 8
2 T → U Hex Map - T Hex Map - U 180° 6 9
3 U → X Hex Map - U 240° Hex Map - X 60° 6 10
4 X → K Hex Map - X 240° Hex Map - K 60° 7 11
5 K → N Hex Map - K 300° Hex Map - N 120° 7 9
6 T → Sand Hex Map - T 120° Tavern - Sand 300° 4 7
7 N → C Hex Map - N 300° Hex Map - C 120° 7 8
8 C → J Hex Map - C Hex Map - J 180° 7 9
9 J → Q Hex Map - J 300° 16 Space Strip - Q 120° 3 5
10 Q → Jungle 16 Space Strip - Q 330° Ending - Jungle 180° 3 8


Generated with v11.1.11