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Setup for 4 Player a Game of Quest for El Dorado

Generated on 8/25/2025 11:53:02 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9c9f82713f4b412789f4b4f18cc304d8

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Blue 3
Yellow 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 491
Difficulty: Very Difficult
Map Difficulty Score: 801.8

16 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Red Player 3 - Blue Player 4 - Yellow Player Number X Jungle Blockade 1 S Jungle Blockade 5 J Water Blockade 4 U Sand Blockade 2 L Rubble Blockade 6 N Rubble Blockade 3 F Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - X 60° (1x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
10 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - L 240° (4x) 69 37 26 3 2 1 2 3 0 0 0 0 0
12 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
14 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
15 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
16 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 491 308 129
42%
58
19%
10
3%
7
2%
56
18%
9
3%
19
6%
11
4%
9
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 1 (525, -103) 300° (5x) on top -
3 Hex Map - X (640, 0) 60° (1x) 60°, 180° 69.0
4 Blockade - Jungle Blockade 5 (985, -72) 240° (4x) on top -
5 Hex Map - S (1095, 311) 120° (2x) 60° 55.0
6 Blockade - Water Blockade 4 (1624, -73) 240° (4x) on top -
7 Hex Map - J (1734, 310) 180° (3x) 60° 58.0
8 Blockade - Sand Blockade 2 (2171, 82) 240° (4x) on top -
9 Hex Map - U (2281, 465) 300° (5x) 120° 77.0
10 Blockade - Rubble Blockade 6 (2576, -28) 300° (5x) on top -
11 Hex Map - L (2691, 75) 240° (4x) 180° 69.0
12 Blockade - Rubble Blockade 3 (2685, -443) 0° (0x) on top -
13 Hex Map - N (2553, -468) 240° (4x) 120° 49.0
14 Hex Map - F (3101, -624) 300° (5x) 150° 69.0
15 Ending - Jungle (3286, -946) 150° (3x) - -
16 Tavern - Sand (640, -350) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → X Starting - B 120° Hex Map - X 300° 1 4
2 X → S Hex Map - X 60° Hex Map - S 240° 7 12
3 S → J Hex Map - S 60° Hex Map - J 240° 1 3
4 J → U Hex Map - J 60° Hex Map - U 240° 5 8
5 U → L Hex Map - U 120° Hex Map - L 300° 5 10
6 X → Sand Hex Map - X 180° Tavern - Sand 6 7
7 L → R Hex Map - L 60° 16 Space Strip - R 240° 1 3
8 L → N Hex Map - L 180° Hex Map - N 5 7
9 N → F Hex Map - N 120° Hex Map - F 300° 2 3
10 F → Jungle Hex Map - F 150° Ending - Jungle 3 7


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