Show QR Code with a link to this game setup

Setup for 3 Player a Game of Quest for El Dorado

Generated on 7/19/2025 2:29:48 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9ca7cafe3e2040f6a5d6e5f4d53a2e48

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 436
Difficulty: Very Difficult
Map Difficulty Score: 251.8

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - Yellow Player Number V Rubble Blockade 6 X Jungle Blockade 1 D Rubble Blockade 3 S Water Blockade 4 O M Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
8 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
12 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
13 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 436 248 100
40%
62
25%
17
7%
6
2%
27
11%
5
2%
12
5%
13
5%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Rubble Blockade 6 (483, -306) 240° (4x) on top -
3 Hex Map - V (593, 77) 60° (1x) 120°, 60° 73.0
4 Blockade - Jungle Blockade 1 (1072, -104) 300° (5x) on top -
5 Hex Map - X (1187, -1) 240° (4x) 60° 69.0
6 Blockade - Rubble Blockade 3 (1578, -151) 240° (4x) on top -
7 Hex Map - D (1688, 232) 0° (0x) 60° 68.0
8 Blockade - Water Blockade 4 (2171, -74) 240° (4x) on top -
9 Hex Map - S (2281, 309) 120° (2x) 60° 55.0
10 16 Space Strip - O (2733, 548) 180° (3x) 38.0
11 Hex Map - M (2914, 936) 180° (3x) 330° 91.0
12 Ending - Water (2729, 1258) 330° (6x) - -
13 Tavern - Rubble (893, 255) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → V Starting - B 60° Hex Map - V 240° 3 6
2 V → X Hex Map - V 120° Hex Map - X 300° 3 8
3 X → D Hex Map - X 60° Hex Map - D 240° 7 14
4 D → S Hex Map - D 60° Hex Map - S 240° 3 5
5 S → O Hex Map - S 60° 16 Space Strip - O 240° 4 6
6 V → Rubble Hex Map - V 60° Tavern - Rubble 240° 4 7
7 O → M 16 Space Strip - O Hex Map - M 180° 5 7
8 M → Water Hex Map - M 330° Ending - Water 180° 3 6


Generated with v6.10.4