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Setup for 3-Player a Game of Quest for El Dorado

Generated on 4/19/2026 10:55:29 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9ce2f0dca1c34aaf9b0fb4296ff2ea67

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Blue 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 383
Difficulty: Very Difficult
Map Difficulty Score: 315.6

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - White Player 3 - Blue Player Number L Sand Blockade 2 O F G Jungle Blockade 5 N Jungle Blockade 1 C Rubble Blockade 6 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
4 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
5 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 383 245 113
46%
37
15%
12
5%
5
2%
47
19%
7
3%
24
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Sand Blockade 2 (437, -228) 240° (4x) on top -
3 Hex Map - L (547, 155) 300° (5x) 120° 69.0
4 16 Space Strip - O (1027, -42) 240° (4x) 120° 38.0
5 Hex Map - F (1514, -241) 180° (3x) 60° 69.0
6 Blockade - Jungle Blockade 5 (1813, -235) 240° (4x) on top -
7 Hex Map - G (1923, 148) 180° (3x) 120° 69.0
8 Blockade - Jungle Blockade 1 (2356, -111) 300° (5x) on top -
9 Hex Map - N (2471, -8) 180° (3x) 60° 49.0
10 Blockade - Rubble Blockade 6 (2908, -236) 240° (4x) on top -
11 Hex Map - C (3018, 147) 300° (5x) 30° 41.0
12 Ending - Jungle (3203, 469) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → L Starting - A 60° Hex Map - L 240° 5 7
2 L → O Hex Map - L 120° 16 Space Strip - O 300° 1 3
3 O → F 16 Space Strip - O 120° Hex Map - F 300° 3 4
4 F → G Hex Map - F 60° Hex Map - G 240° 5 6
5 G → R Hex Map - G 60° 16 Space Strip - R 240° 1 2
6 G → N Hex Map - G 120° Hex Map - N 300° 3 4
7 N → C Hex Map - N 60° Hex Map - C 240° 5 6
8 C → Jungle Hex Map - C 30° Ending - Jungle 240° 3 6


Generated with v11.1.6