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Setup for 4-Player a Game of Quest for El Dorado

Generated on 8/6/2026 8:17:00 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9d4e6b9baed943a09265665bb7add40d

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
White 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 16 cave tokens in stacks of 4
Map Traverse Score: 370
Difficulty: Moderate
Map Difficulty Score: 168.5

7 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Yellow Player 4 - White Player Number E M I K Q Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
3 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
5 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 370 204 119
58%
21
10%
18
9%
4
2%
21
10%
6
3%
15
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - E (547, 155) 60° (1x) 120° 70.0
3 Hex Map - M (1095, -1) 300° (5x) 120° 91.0
4 Hex Map - I (1505, -391) 120° (2x) 60° 79.0
5 Hex Map - K (1914, -2) 180° (3x) 62.0
6 16 Space Strip - Q (2024, 506) 300° (5x) 330° 26.0
7 Ending - Jungle (1991, 786) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → E Starting - A 60° Hex Map - E 240° 3 4
2 E → M Hex Map - E 120° Hex Map - M 300° 5 6
3 M → I Hex Map - M 120° Hex Map - I 300° 5 8
4 I → K Hex Map - I 60° Hex Map - K 240° 5 8
5 K → Q Hex Map - K 16 Space Strip - Q 180° 4 8
6 Q → Jungle 16 Space Strip - Q 330° Ending - Jungle 180° 3 9


Generated with v11.2.9