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Setup for 2-Player a Game of Quest for El Dorado

Generated on 10/7/2026 1:51:24 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9e9cf5386c24474990a318f0c65d3526

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 574
Difficulty: Difficult
Map Difficulty Score: 211.8

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Blue Player 3 - White Player 4 - Blue Player Number V S X E Q G I M Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
3 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
5 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
6 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
9 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 574 318 135
42%
57
18%
24
8%
8
3%
50
16%
8
3%
17
5%
13
4%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - V (501, 233) 60° (1x) 120°, 60° 73.0
3 Hex Map - S (1003, -1) 0° (0x) 60° 55.0
4 Hex Map - X (1504, 232) 120° (2x) 120° 69.0
5 Hex Map - E (2006, -2) 0° (0x) 60° 70.0
6 16 Space Strip - Q (2348, 191) 60° (1x) 60° 26.0
7 Hex Map - G (2697, 382) 180° (3x) 60° 69.0
8 Hex Map - I (3198, 615) 120° (2x) 0° 79.0
9 Hex Map - M (3245, 1158) 180° (3x) 330° 91.0
10 Ending - Jungle (3060, 1480) 330° (6x) - -
11 Tavern - Sand (801, 411) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → V Starting - A 60° Hex Map - V 240° 7 11
2 V → S Hex Map - V 120° Hex Map - S 300° 7 13
3 S → X Hex Map - S 60° Hex Map - X 240° 7 10
4 X → E Hex Map - X 120° Hex Map - E 300° 7 11
5 V → Sand Hex Map - V 60° Tavern - Sand 240° 4 7
6 E → Q Hex Map - E 60° 16 Space Strip - Q 240° 8 12
7 Q → G 16 Space Strip - Q 60° Hex Map - G 240° 8 11
8 G → I Hex Map - G 60° Hex Map - I 240° 5 6
9 I → M Hex Map - I 0° Hex Map - M 180° 7 11
10 M → Jungle Hex Map - M 330° Ending - Jungle 180° 3 6


Generated with v11.2.9