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Setup for 4-Player a Game of Quest for El Dorado

Generated on 6/8/2026 3:30:45 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9eb43e91c23c401f836efe113ef0be53

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
Red 3
White 4
Generate and render a Easy map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 325
Difficulty: Easy
Map Difficulty Score: 111.3

6 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - Red Player 4 - White Player Number E H D M Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - E 240° (4x) 70 37 15 4 4 1 4 1 8 0 0 0 0
3 Hex Map - H 0° (0x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
5 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 325 188 91
48%
36
19%
15
8%
5
3%
27
14%
3
2%
11
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - E (502, -234) 240° (4x) 60° 70.0
3 Hex Map - H (1003, -1) 0° (0x) 120° 59.0
4 Hex Map - D (1505, -235) 0° (0x) 120° 68.0
5 Hex Map - M (2007, -469) 240° (4x) 90° 91.0
6 Ending - Water (2377, -469) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → E Starting - B 120° Hex Map - E 300° 7 8
2 E → H Hex Map - E 60° Hex Map - H 240° 5 9
3 H → D Hex Map - H 120° Hex Map - D 300° 7 13
4 D → M Hex Map - D 120° Hex Map - M 300° 4 9
5 M → Water Hex Map - M 90° Ending - Water 300° 3 6


Generated with v11.2.6