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Setup for 3-Player a Game of Quest for El Dorado

Generated on 3/3/2026 10:13:09 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9eff7c09ad3a4fc1b5a75a228f04bb15

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3

Map Name: Short Circuit

Source Name: BGG User 1qwerty - Set 1
Is Valid: Yes
Number of Tiles: 8 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 420
Difficulty: Very Difficult
Map Difficulty Score: 231.3

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Red Player 2 - Blue Player 3 - Yellow Player Number F R I O D M Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - F 60° (1x) 70 37 12 8 3 1 3 2 8 0 0 0 0
3 16 Space Strip - R 240° (4x) 33 16 6 0 3 0 6 1 0 0 0 0 0
4 Hex Map - I 180° (3x) 80 37 17 6 5 1 6 1 1 0 0 0 0
5 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
6 Hex Map - D 120° (2x) 69 37 19 11 3 1 3 0 0 0 0 0 0
7 Hex Map - M 180° (3x) 92 37 18 4 8 1 2 1 3 0 0 0 0
8 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 420 220 105
48%
35
16%
25
11%
5
2%
28
13%
6
3%
16
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Hex Map - F (455, 311) 60° (1x) 60° 70.0
3 16 Space Strip - R (797, 504) 240° (4x) 60° 33.0
4 Hex Map - I (1146, 695) 180° (3x) 300° 80.0
5 16 Space Strip - O (694, 929) 0° (0x) 300° 38.0
6 Hex Map - D (237, 1163) 120° (2x) 240° 69.0
7 Hex Map - M (-264, 930) 180° (3x) 210° 92.0
8 Ending - Jungle (-449, 608) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → F Starting - B 60° Hex Map - F 240° 7 10
2 F → R Hex Map - F 60° 16 Space Strip - R 240° 4 6
3 R → I 16 Space Strip - R 60° Hex Map - I 240° 4 6
4 I → O Hex Map - I 300° 16 Space Strip - O 120° 4 5
5 O → D 16 Space Strip - O 300° Hex Map - D 120° 2 7
6 D → M Hex Map - D 240° Hex Map - M 60° 3 5
7 M → Jungle Hex Map - M 210° Ending - Jungle 60° 3 9


Generated with v9.3.13