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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/31/2026 2:26:51 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9f34c1a307eb4192b69add4fa45d5f75

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + tavern
Map Traverse Score: 477
Difficulty: Difficult
Map Difficulty Score: 195.7

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number O U T Sand Blockade 2 X Water Blockade 4 L Jungle Blockade 1 R G Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - U 300° (5x) 78 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - T 180° (3x) 77 37 6 6 3 2 9 1 0 10 0 0 0
6 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - X 0° (0x) 70 37 15 7 0 1 3 1 0 7 3 0 0
8 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - L 180° (3x) 70 37 26 3 2 1 2 3 0 0 0 0 0
10 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
11 Hex Map - G 0° (0x) 70 37 17 0 3 1 13 1 2 0 0 0 0
12 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
13 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 477 263 110
42%
35
13%
18
7%
7
3%
54
21%
8
3%
6
2%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 16 Space Strip - O (384, -116) 120° (2x) 180° 38.0
3 Hex Map - U (356, -627) 300° (5x) 60°, 180° 78.0
4 Blockade - Sand Blockade 2 (747, -777) 240° (4x) on top -
5 Hex Map - T (857, -394) 180° (3x) 77.0
6 Blockade - Water Blockade 4 (1036, -376) 180° (3x) on top -
7 Hex Map - X (904, 149) 0° (0x) 70.0
8 Blockade - Jungle Blockade 1 (992, 167) 180° (3x) on top -
9 Hex Map - L (860, 692) 180° (3x) 300° 70.0
10 16 Space Strip - R (472, 810) 300° (5x) 33.0
11 Hex Map - G (497, 1318) 0° (0x) 30° 70.0
12 Ending - Water (682, 1640) 30° (1x) - -
13 Tavern - Sand (356, -977) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → O Starting - B 120° 16 Space Strip - O 300° 7 9
2 O → U 16 Space Strip - O 180° Hex Map - U 4 8
3 U → T Hex Map - U 60° Hex Map - T 240° 4 8
4 T → X Hex Map - T Hex Map - X 180° 7 13
5 X → L Hex Map - X Hex Map - L 180° 7 13
6 L → R Hex Map - L 300° 16 Space Strip - R 120° 4 7
7 R → G 16 Space Strip - R Hex Map - G 180° 4 5
8 U → Sand Hex Map - U 180° Tavern - Sand 6 7
9 G → Water Hex Map - G 30° Ending - Water 240° 3 6


Generated with v11.2.9