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Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/19/2026 8:17:42 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9f9caee29e294aabb8f9712284d839dc

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 355
Difficulty: Easy
Map Difficulty Score: 85.2

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number K Jungle Blockade 5 E Rubble Blockade 3 R M J Water Blockade 4 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - E 180° (3x) 70 37 15 4 4 1 4 1 8 0 0 0 0
6 16 Space Strip - R 180° (3x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - J 120° (2x) 58 37 6 9 1 1 10 1 9 0 0 0 0
10 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 355 207 106
51%
26
13%
16
8%
4
2%
27
13%
7
3%
21
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (341, -415) 300° (5x) on top -
3 Hex Map - K (456, -312) 300° (5x) 180° 62.0
4 Blockade - Rubble Blockade 3 (632, -830) 0° (0x) on top -
5 Hex Map - E (500, -855) 180° (3x) 180° 70.0
6 16 Space Strip - R (408, -1245) 180° (3x) 120° 33.0
7 Hex Map - M (909, -1401) 300° (5x) 120° 91.0
8 Blockade - Water Blockade 4 (1250, -1816) 300° (5x) on top -
9 Hex Map - J (1365, -1713) 120° (2x) 150° 58.0
10 Ending - Water (1550, -2035) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → K Starting - B 120° Hex Map - K 300° 7 10
2 K → E Hex Map - K 180° Hex Map - E 6 10
3 E → R Hex Map - E 180° 16 Space Strip - R 5 7
4 R → M 16 Space Strip - R 120° Hex Map - M 300° 4 5
5 M → J Hex Map - M 120° Hex Map - J 300° 7 9
6 J → Water Hex Map - J 150° Ending - Water 3 7


Generated with v11.2.9