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Setup for 3-Player a Game of Quest for El Dorado

Generated on 10/25/2026 3:53:55 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9fdb72c2962d4a2ea38f82f188598517

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 354
Difficulty: Moderate
Map Difficulty Score: 141.2

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Yellow Player Number O U S Jungle Blockade 1 X Rubble Blockade 6 F Rubble Blockade 3 Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Jungle Blockade 1 60° (1x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 Blockade - Rubble Blockade 6 60° (1x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
8 Blockade - Rubble Blockade 3 60° (1x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
10 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 354 210 80
38%
37
18%
11
5%
5
2%
35
17%
5
2%
17
8%
11
5%
9
4%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - O (250, 349) 240° (4x) 0° 38.0
3 Hex Map - U (142, 852) 120° (2x) 240°, 60° 77.0
4 Blockade - Jungle Blockade 1 (16, 512) 60° (1x) on top -
5 Hex Map - S (-359, 619) 120° (2x) 240° 55.0
6 Blockade - Rubble Blockade 6 (-439, 201) 60° (1x) on top -
7 Hex Map - X (-814, 308) 240° (4x) 240° 69.0
8 Blockade - Rubble Blockade 3 (-940, -32) 60° (1x) on top -
9 Hex Map - F (-1315, 75) 240° (4x) 210° 69.0
10 Ending - Jungle (-1500, -247) 210° (4x) - -
11 Tavern - Rubble (442, 1030) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → O Starting - A 60° 16 Space Strip - O 240° 5 7
2 O → U 16 Space Strip - O 0° Hex Map - U 180° 4 7
3 U → S Hex Map - U 240° Hex Map - S 60° 6 9
4 S → X Hex Map - S 240° Hex Map - X 60° 7 14
5 X → F Hex Map - X 240° Hex Map - F 60° 7 13
6 U → Rubble Hex Map - U 60° Tavern - Rubble 240° 6 9
7 F → Jungle Hex Map - F 210° Ending - Jungle 60° 2 4


Generated with v11.2.9