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Setup for 4-Player a Game of Quest for El Dorado

Generated on 2/24/2026 1:45:16 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a00d09f848864914911abdbdce3b2e5a

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 422
Difficulty: Very Difficult
Map Difficulty Score: 357.3

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Red Player 3 - White Player 4 - Blue Player Number F Water Blockade 4 I Jungle Blockade 5 H Jungle Blockade 1 O K D Sand Blockade 2 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
12 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 422 245 124
51%
45
18%
15
6%
5
2%
37
15%
6
2%
13
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Water Blockade 4 (437, -228) 240° (4x) on top -
3 Hex Map - F (547, 155) 180° (3x) 120° 69.0
4 Blockade - Jungle Blockade 5 (842, -338) 300° (5x) on top -
5 Hex Map - I (957, -235) 240° (4x) 180° 79.0
6 Blockade - Jungle Blockade 1 (1224, -753) 0° (0x) on top -
7 Hex Map - H (1092, -778) 120° (2x) 120° 59.0
8 16 Space Strip - O (1430, -972) 120° (2x) 60° 38.0
9 Hex Map - K (1774, -547) 60° (1x) 62.0
10 Blockade - Sand Blockade 2 (1771, -529) 180° (3x) on top -
11 Hex Map - D (1639, -4) 300° (5x) 330° 68.0
12 Ending - Water (1454, 318) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → F Starting - A 60° Hex Map - F 240° 5 6
2 F → I Hex Map - F 120° Hex Map - I 300° 3 5
3 I → H Hex Map - I 180° Hex Map - H 5 7
4 H → O Hex Map - H 120° 16 Space Strip - O 300° 8 13
5 O → K 16 Space Strip - O 60° Hex Map - K 240° 3 6
6 K → D Hex Map - K Hex Map - D 180° 5 7
7 D → Water Hex Map - D 330° Ending - Water 180° 1 4


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