Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 10/25/2026 12:08:52 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a0136ebc40d44b11b604a2d85d41aca4

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Yellow 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 445
Difficulty: Very Difficult
Map Difficulty Score: 464.3

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Blue Player 3 - Yellow Player Number N Rubble Blockade 6 F Jungle Blockade 1 K Rubble Blockade 3 C Sand Blockade 2 G Jungle Blockade 5 I Water Blockade 4 P Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
10 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
12 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
13 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
14 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
15 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 445 284 133
47%
55
19%
12
4%
5
2%
48
17%
7
2%
24
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 6 (203, -649) 300° (5x) on top -
3 Hex Map - N (318, -546) 60° (1x) 120° 49.0
4 Blockade - Jungle Blockade 1 (751, -805) 300° (5x) on top -
5 Hex Map - F (866, -702) 240° (4x) 180° 69.0
6 Blockade - Rubble Blockade 3 (678, -1220) 0° (0x) on top -
7 Hex Map - K (546, -1245) 180° (3x) 180° 62.0
8 Blockade - Sand Blockade 2 (631, -1763) 0° (0x) on top -
9 Hex Map - C (499, -1788) 300° (5x) 120° 41.0
10 Blockade - Jungle Blockade 5 (748, -2359) 300° (5x) on top -
11 Hex Map - G (863, -2256) 60° (1x) 120° 69.0
12 Blockade - Water Blockade 4 (1250, -2593) 300° (5x) on top -
13 Hex Map - I (1365, -2490) 240° (4x) 120° 79.0
14 16 Space Strip - P (1841, -2450) 120° (2x) 90° 26.0
15 Ending - Water (2101, -2330) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → N Starting - A 120° Hex Map - N 300° 1 2
2 N → F Hex Map - N 120° Hex Map - F 300° 5 6
3 F → K Hex Map - F 180° Hex Map - K 0° 1 2
4 K → C Hex Map - K 180° Hex Map - C 0° 7 10
5 C → G Hex Map - C 120° Hex Map - G 300° 1 2
6 G → I Hex Map - G 120° Hex Map - I 300° 6 7
7 I → R Hex Map - I 60° 16 Space Strip - R 240° 3 6
8 I → P Hex Map - I 120° 16 Space Strip - P 300° 3 7
9 P → Water 16 Space Strip - P 90° Ending - Water 300° 3 11


Generated with v11.2.9