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Setup for 2-Player a Game of Quest for El Dorado

Generated on 10/1/2026 3:38:11 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a08a842c5ebc4bd9a6a19a8397f29646

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
White 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 16 cave tokens in stacks of 4
Map Traverse Score: 317
Difficulty: Easy
Map Difficulty Score: 69.5

6 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - White Player 3 - Yellow Player 4 - White Player Number G M K J Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
3 Hex Map - M 120° (2x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
5 Hex Map - J 300° (5x) 58 37 6 9 1 1 10 1 9 0 0 0 0
6 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 317 188 101
54%
21
11%
12
6%
4
2%
30
16%
6
3%
14
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - G (547, 155) 300° (5x) 120° 69.0
3 Hex Map - M (1095, -1) 120° (2x) 60° 91.0
4 Hex Map - K (1642, 154) 300° (5x) 0° 62.0
5 Hex Map - J (1780, 697) 300° (5x) 330° 58.0
6 Ending - Water (1595, 1019) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → G Starting - B 60° Hex Map - G 240° 5 6
2 G → M Hex Map - G 120° Hex Map - M 300° 5 6
3 M → K Hex Map - M 60° Hex Map - K 240° 5 6
4 K → J Hex Map - K 0° Hex Map - J 180° 5 9
5 J → Water Hex Map - J 330° Ending - Water 180° 3 7


Generated with v11.2.9