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Setup for 2-Player a Game of Quest for El Dorado

Generated on 7/31/2026 1:51:01 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a18475d9f42b441ea9d04bb6b1542487

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles
Map Traverse Score: 435
Difficulty: Difficult
Map Difficulty Score: 186.7

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number F Q O L J C M Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - F 240° (4x) 70 37 12 8 3 1 3 2 8 0 0 0 0
3 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
4 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
5 Hex Map - L 300° (5x) 70 37 26 3 2 1 2 3 0 0 0 0 0
6 Hex Map - J 240° (4x) 59 37 6 9 1 1 10 1 9 0 0 0 0
7 Hex Map - C 60° (1x) 42 37 6 12 0 1 9 0 9 0 0 0 0
8 Hex Map - M 60° (1x) 92 37 18 4 8 1 2 1 3 0 0 0 0
9 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 435 257 105
41%
48
19%
17
7%
6
2%
37
14%
8
3%
36
14%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Hex Map - F (409, 389) 240° (4x) 70.0
3 16 Space Strip - Q (319, 779) 180° (3x) 26.0
4 16 Space Strip - O (91, 1016) 180° (3x) 38.0
5 Hex Map - L (-92, 1404) 300° (5x) 300° 70.0
6 Hex Map - J (-502, 1794) 240° (4x) 300° 59.0
7 Hex Map - C (-912, 2184) 60° (1x) 300° 42.0
8 Hex Map - M (-1414, 2418) 60° (1x) 270° 92.0
9 Ending - Water (-1784, 2418) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → F Starting - B 60° Hex Map - F 240° 2 3
2 F → Q Hex Map - F 16 Space Strip - Q 180° 7 10
3 Q → O 16 Space Strip - Q 16 Space Strip - O 180° 5 8
4 O → L 16 Space Strip - O Hex Map - L 180° 5 9
5 L → J Hex Map - L 300° Hex Map - J 120° 5 8
6 J → C Hex Map - J 300° Hex Map - C 120° 5 7
7 C → M Hex Map - C 300° Hex Map - M 120° 4 8
8 M → Water Hex Map - M 270° Ending - Water 120° 3 6


Generated with v11.2.9