Show QR Code with a link to this game setup

Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/21/2026 1:51:42 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a190a63c6d6449bcb7980900babb4627

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Yellow 3
Blue 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 422
Difficulty: Very Difficult
Map Difficulty Score: 259.4

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Red Player 3 - Yellow Player 4 - Blue Player Number E Jungle Blockade 1 X Water Blockade 4 T Jungle Blockade 5 M Rubble Blockade 3 V Rubble Blockade 6 Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - T 120° (2x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - V 120° (2x) 73 37 6 22 3 1 0 1 0 4 0 0 0
12 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
13 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 422 233 89
38%
51
22%
18
8%
7
3%
22
9%
6
3%
16
7%
21
9%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 1 (479, -181) 300° (5x) on top -
3 Hex Map - E (594, -78) 0° (0x) 60°, 180° 70.0
4 Blockade - Water Blockade 4 (1077, -384) 240° (4x) on top -
5 Hex Map - X (1187, -1) 180° (3x) 69.0
6 Blockade - Jungle Blockade 5 (1275, 17) 180° (3x) on top -
7 Hex Map - T (1143, 542) 120° (2x) 60° 75.0
8 Blockade - Rubble Blockade 3 (1442, 548) 240° (4x) on top -
9 Hex Map - M (1552, 931) 180° (3x) 60° 91.0
10 Blockade - Rubble Blockade 6 (1989, 703) 240° (4x) on top -
11 Hex Map - V (2099, 1086) 120° (2x) 90° 73.0
12 Ending - Water (2469, 1086) 90° (2x) - -
13 Tavern - Rubble (594, -428) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → E Starting - B 120° Hex Map - E 300° 7 8
2 E → X Hex Map - E 60° Hex Map - X 240° 7 10
3 X → T Hex Map - X Hex Map - T 180° 5 13
4 T → M Hex Map - T 60° Hex Map - M 240° 4 8
5 M → V Hex Map - M 60° Hex Map - V 240° 1 2
6 E → Rubble Hex Map - E 180° Tavern - Rubble 5 6
7 V → Water Hex Map - V 90° Ending - Water 300° 3 7


Generated with v11.2.9