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Setup for 4 Player a Game of Quest for El Dorado

Generated on 7/19/2025 3:35:49 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a2098819588d4a6e98cbcab4aba199b0

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Blue 3
Red 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 414
Difficulty: Difficult
Map Difficulty Score: 182.4

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Yellow Player 3 - Blue Player 4 - Red Player Number U L S X R G Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
3 Hex Map - L 240° (4x) 69 37 26 3 2 1 2 3 0 0 0 0 0
4 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
5 Hex Map - X 60° (1x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 16 Space Strip - R 60° (1x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - G 120° (2x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 414 244 110
45%
33
14%
13
5%
6
2%
49
20%
8
3%
5
2%
11
5%
9
4%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - U (502, -234) 240° (4x) 180°, 60° 77.0
3 Hex Map - L (546, -777) 240° (4x) 120° 69.0
4 Hex Map - S (1002, -1089) 120° (2x) 60° 55.0
5 Hex Map - X (1503, -856) 60° (1x) 60° 69.0
6 16 Space Strip - R (1845, -663) 60° (1x) 60° 33.0
7 Hex Map - G (2148, -394) 120° (2x) 90° 69.0
8 Ending - Water (2518, -394) 90° (2x) - -
9 Tavern - Rubble (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → U Starting - A 120° Hex Map - U 300° 6 9
2 U → L Hex Map - U 180° Hex Map - L 6 10
3 L → S Hex Map - L 120° Hex Map - S 300° 7 12
4 S → X Hex Map - S 60° Hex Map - X 240° 7 14
5 U → Rubble Hex Map - U 60° Tavern - Rubble 240° 6 9
6 X → R Hex Map - X 60° 16 Space Strip - R 240° 6 11
7 R → G 16 Space Strip - R 60° Hex Map - G 240° 5 7
8 G → Water Hex Map - G 90° Ending - Water 300° 3 6


Generated with v6.10.4