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Setup for 4 Player a Game of Quest for El Dorado

Generated on 6/24/2025 10:47:18 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a20b4103d8d5434982e4db762207ef84

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Blue 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 380
Difficulty: Moderate
Map Difficulty Score: 146.0

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - White Player 2 - Yellow Player 3 - Blue Player 4 - Red Player Number F Jungle Blockade 5 K Rubble Blockade 3 P N J Jungle Blockade 1 G Sand Blockade 2 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - J 300° (5x) 58 37 6 9 1 1 10 1 9 0 0 0 0
10 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
12 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 380 245 116
47%
45
18%
8
3%
4
2%
43
18%
7
3%
22
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 5 (345, -72) 240° (4x) on top -
3 Hex Map - F (455, 311) 240° (4x) 69.0
4 Blockade - Rubble Blockade 3 (543, 329) 180° (3x) on top -
5 Hex Map - K (411, 854) 120° (2x) 62.0
6 16 Space Strip - P (503, 1244) 0° (0x) 26.0
7 Hex Map - N (502, 1632) 0° (0x) 300° 49.0
8 Blockade - Jungle Blockade 1 (425, 1557) 120° (2x) on top -
9 Hex Map - J (46, 1944) 300° (5x) 58.0
10 Blockade - Sand Blockade 2 (134, 1962) 180° (3x) on top -
11 Hex Map - G (2, 2487) 180° (3x) 30° 69.0
12 Ending - Water (187, 2809) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → F Starting - A 60° Hex Map - F 240° 3 5
2 F → K Hex Map - F Hex Map - K 180° 7 13
3 K → P Hex Map - K 16 Space Strip - P 180° 7 15
4 P → N 16 Space Strip - P Hex Map - N 180° 8 15
5 N → J Hex Map - N 300° Hex Map - J 120° 7 9
6 J → G Hex Map - J Hex Map - G 180° 7 9
7 G → Water Hex Map - G 30° Ending - Water 240° 3 6


Generated with v6.9.3