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Setup for 4 Player a Game of Quest for El Dorado

Generated on 10/22/2025 7:05:34 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a2855b4459944e08a5b4b8d78b97d8d9

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Blue 3
Yellow 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 498
Difficulty: Very Difficult
Map Difficulty Score: 257.3

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Red Player 3 - Blue Player 4 - Yellow Player Number W N U S O C H L Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - W 300° (5x) 73 37 11 8 3 1 4 0 1 7 2 0 0
3 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Hex Map - U 60° (1x) 77 37 9 9 4 1 9 0 0 2 3 0 0
5 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - C 120° (2x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
9 Hex Map - L 60° (1x) 69 37 26 3 2 1 2 3 0 0 0 0 0
10 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Rubble 120° (2x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 498 318 126
40%
65
20%
12
4%
7
2%
67
21%
5
2%
17
5%
11
3%
8
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - W (455, 311) 300° (5x) 0°, 120° 73.0
3 Hex Map - N (411, 854) 180° (3x) 49.0
4 Hex Map - U (458, 1397) 60° (1x) 300° 77.0
5 Hex Map - S (2, 1709) 60° (1x) 300° 55.0
6 16 Space Strip - O (-340, 1905) 300° (5x) 300° 38.0
7 Hex Map - C (-679, 2099) 120° (2x) 41.0
8 Hex Map - H (-632, 2642) 240° (4x) 60° 59.0
9 Hex Map - L (-177, 2953) 60° (1x) 90° 69.0
10 Ending - Jungle (193, 2953) 90° (2x) - -
11 Tavern - Rubble (755, 133) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → W Starting - B 60° Hex Map - W 240° 6 8
2 W → N Hex Map - W Hex Map - N 180° 7 10
3 N → U Hex Map - N Hex Map - U 180° 6 8
4 U → S Hex Map - U 300° Hex Map - S 120° 7 10
5 W → Rubble Hex Map - W 120° Tavern - Rubble 300° 5 6
6 S → O Hex Map - S 300° 16 Space Strip - O 120° 8 11
7 O → C 16 Space Strip - O 300° Hex Map - C 120° 8 12
8 C → H Hex Map - C Hex Map - H 180° 7 11
9 H → L Hex Map - H 60° Hex Map - L 240° 5 11
10 L → Jungle Hex Map - L 90° Ending - Jungle 300° 3 8


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