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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/26/2026 5:13:04 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a29edd5cfb6e4aaf97c2574cb43cd713

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Red 3
Yellow 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades
Map Traverse Score: 351
Difficulty: Easy
Map Difficulty Score: 111.3

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - White Player 2 - Blue Player 3 - Red Player 4 - Yellow Player Number E Rubble Blockade 3 M Water Blockade 4 G Rubble Blockade 6 D Jungle Blockade 5 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - E 60° (1x) 71 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - M 300° (5x) 92 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - G 0° (0x) 70 37 17 0 3 1 13 1 2 0 0 0 0
8 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
10 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 351 192 96
50%
26
14%
19
10%
5
3%
27
14%
4
2%
15
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Rubble Blockade 3 (437, -228) 240° (4x) on top -
3 Hex Map - E (547, 155) 60° (1x) 120° 71.0
4 Blockade - Water Blockade 4 (980, -104) 300° (5x) on top -
5 Hex Map - M (1095, -1) 300° (5x) 120° 92.0
6 Blockade - Rubble Blockade 6 (1390, -494) 300° (5x) on top -
7 Hex Map - G (1505, -391) 0° (0x) 120° 70.0
8 Blockade - Jungle Blockade 5 (1800, -884) 300° (5x) on top -
9 Hex Map - D (1915, -781) 240° (4x) 90° 69.0
10 Ending - Water (2285, -781) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → E Starting - A 60° Hex Map - E 240° 3 4
2 E → M Hex Map - E 120° Hex Map - M 300° 5 6
3 M → G Hex Map - M 120° Hex Map - G 300° 5 6
4 G → D Hex Map - G 120° Hex Map - D 300° 4 6
5 D → Water Hex Map - D 90° Ending - Water 300° 3 6


Generated with v11.2.9