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Setup for 4 Player a Game of Quest for El Dorado

Generated on 10/22/2025 5:55:12 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a2b9ef53b04d415ca588561671f83604

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Red 3
Yellow 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 437
Difficulty: Difficult
Map Difficulty Score: 193.9

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Blue Player 3 - Red Player 4 - Yellow Player Number T I V W P L Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
3 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
4 Hex Map - V 300° (5x) 73 37 6 22 3 1 0 1 0 4 0 0 0
5 Hex Map - W 120° (2x) 73 37 11 8 3 1 4 0 1 7 2 0 0
6 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
9 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 437 244 97
40%
60
25%
17
7%
7
3%
29
12%
7
3%
4
2%
21
9%
2
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - T (456, -312) 240° (4x) 60°, 180° 75.0
3 Hex Map - I (957, -79) 240° (4x) 60° 79.0
4 Hex Map - V (1458, 154) 300° (5x) 73.0
5 Hex Map - W (1414, 697) 120° (2x) 73.0
6 16 Space Strip - P (1324, 1087) 0° (0x) 26.0
7 Hex Map - L (1232, 1475) 120° (2x) 30° 69.0
8 Ending - Jungle (1417, 1797) 30° (1x) - -
9 Tavern - Sand (456, -662) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → T Starting - A 120° Hex Map - T 300° 5 8
2 T → I Hex Map - T 60° Hex Map - I 240° 7 8
3 I → V Hex Map - I 60° Hex Map - V 240° 6 10
4 V → W Hex Map - V Hex Map - W 180° 7 14
5 T → Sand Hex Map - T 180° Tavern - Sand 6 7
6 W → P Hex Map - W 16 Space Strip - P 180° 7 12
7 P → L 16 Space Strip - P Hex Map - L 180° 7 16
8 L → Jungle Hex Map - L 30° Ending - Jungle 240° 3 7


Generated with v7.3.3