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Setup for 3-Player a Game of Quest for El Dorado

Generated on 3/29/2026 2:12:19 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a4406286e0d849ddac7ec01a9ad6d881

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
White 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 12 tiles + 6 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 650
Difficulty: Very Difficult
Map Difficulty Score: 599.3

19 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - White Player Number S Rubble Blockade 6 X Sand Blockade 2 O U N Rubble Blockade 3 G Jungle Blockade 1 I Water Blockade 4 R K F Jungle Blockade 5 Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - S 180° (3x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
8 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
12 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
13 Hex Map - I 60° (1x) 79 37 17 6 5 1 6 1 1 0 0 0 0
14 16 Space Strip - R 180° (3x) 33 16 6 0 3 0 6 1 0 0 0 0 0
15 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
16 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
17 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
18 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
19 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 650 377 169
45%
57
15%
22
6%
7
2%
75
20%
10
3%
17
5%
11
3%
9
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 6 (387, -337) 300° (5x) on top -
3 Hex Map - S (502, -234) 180° (3x) 180°, 60° 55.0
4 Blockade - Sand Blockade 2 (405, -752) 0° (0x) on top -
5 Hex Map - X (273, -777) 300° (5x) 120° 69.0
6 16 Space Strip - O (611, -971) 120° (2x) 120° 38.0
7 Hex Map - U (1041, -1014) 240° (4x) 60° 77.0
8 Blockade - Rubble Blockade 3 (1478, -1242) 240° (4x) on top -
9 Hex Map - N (1588, -859) 120° (2x) 60° 49.0
10 Blockade - Jungle Blockade 1 (2025, -1087) 240° (4x) on top -
11 Hex Map - G (2135, -704) 300° (5x) 60° 69.0
12 Blockade - Water Blockade 4 (2526, -854) 240° (4x) on top -
13 Hex Map - I (2636, -471) 60° (1x) 79.0
14 16 Space Strip - R (2455, -81) 180° (3x) 300° 33.0
15 Hex Map - K (1860, -81) 60° (1x) 62.0
16 Blockade - Jungle Blockade 5 (2039, -63) 180° (3x) on top -
17 Hex Map - F (1907, 462) 240° (4x) 330° 69.0
18 Ending - Water (1722, 784) 330° (6x) - -
19 Tavern - Sand (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → S Starting - A 120° Hex Map - S 300° 7 9
2 S → X Hex Map - S 180° Hex Map - X 3 4
3 X → O Hex Map - X 120° 16 Space Strip - O 300° 8 15
4 O → C 16 Space Strip - O 60° Hex Map - C 240° 1 2
5 O → U 16 Space Strip - O 120° Hex Map - U 300° 5 9
6 S → Sand Hex Map - S 60° Tavern - Sand 240° 6 8
7 U → N Hex Map - U 60° Hex Map - N 240° 5 8
8 N → G Hex Map - N 60° Hex Map - G 240° 5 6
9 G → I Hex Map - G 60° Hex Map - I 240° 7 10
10 I → R Hex Map - I 16 Space Strip - R 180° 4 5
11 R → K 16 Space Strip - R 300° Hex Map - K 120° 1 2
12 K → F Hex Map - K Hex Map - F 180° 7 10
13 F → Water Hex Map - F 330° Ending - Water 180° 3 6


Generated with v11.1.4