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Setup for 3 Player a Game of Quest for El Dorado

Generated on 5/16/2025 12:55:08 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a4faa5849df046aa9711a64299803479

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Blue 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 3 blockades + 12 cave tokens in stacks of 4
Map Traverse Score: 266
Difficulty: Very Difficult
Map Difficulty Score: 237.3

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 3 Cave Spaces on the map:
Cave Cave Cave 
A Player 1 - White Player 2 - Red Player 3 - Blue Player Number M Sand Blockade 2 K Rubble Blockade 6 C Water Blockade 4 Q Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Water Blockade 4 60° (1x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 266 170 93
55%
24
14%
9
5%
3
2%
21
12%
4
2%
16
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Sand Blockade 2 (295, -493) 300° (5x) on top -
3 Hex Map - M (410, -390) 240° (4x) 180° 91.0
4 Blockade - Rubble Blockade 6 (768, -908) 0° (0x) on top -
5 Hex Map - K (636, -933) 120° (2x) 240° 62.0
6 Blockade - Water Blockade 4 (648, -1507) 60° (1x) on top -
7 Hex Map - C (273, -1400) 300° (5x) 180° 41.0
8 16 Space Strip - Q (181, -1790) 180° (3x) 150° 26.0
9 Ending - Jungle (416, -1955) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → M Starting - A 120° Hex Map - M 300° 1 5
2 M → K Hex Map - M 180° Hex Map - K 1 2
3 K → C Hex Map - K 240° Hex Map - C 60° 3 5
4 C → Q Hex Map - C 180° 16 Space Strip - Q 7 10
5 Q → Jungle 16 Space Strip - Q 150° Ending - Jungle 3 6


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