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Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/15/2026 8:46:50 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a4fe0ab8990942e78d4e78026047a001

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
White 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles
Map Traverse Score: 488
Difficulty: Difficult
Map Difficulty Score: 198.6

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - White Player 3 - Blue Player 4 - White Player Number K G I R C M E Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
3 Hex Map - G 60° (1x) 70 37 17 0 3 1 13 1 2 0 0 0 0
4 Hex Map - I 60° (1x) 80 37 17 6 5 1 6 1 1 0 0 0 0
5 16 Space Strip - R 180° (3x) 33 16 6 0 3 0 6 1 0 0 0 0 0
6 Hex Map - C 300° (5x) 42 37 6 12 0 1 9 0 9 0 0 0 0
7 Hex Map - M 300° (5x) 92 37 18 4 8 1 2 1 3 0 0 0 0
8 Hex Map - E 240° (4x) 71 37 15 4 4 1 4 1 8 0 0 0 0
9 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 488 278 142
51%
31
11%
23
8%
6
2%
45
16%
8
3%
23
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Hex Map - K (548, -156) 60° (1x) 120° 62.0
3 Hex Map - G (958, -546) 60° (1x) 70.0
4 Hex Map - I (1096, -3) 60° (1x) 80.0
5 16 Space Strip - R (1188, 387) 180° (3x) 33.0
6 Hex Map - C (1096, 775) 300° (5x) 42.0
7 Hex Map - M (1143, 1318) 300° (5x) 92.0
8 Hex Map - E (1190, 1861) 240° (4x) 30° 71.0
9 Ending - Jungle (1375, 2183) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → K Starting - B 120° Hex Map - K 300° 7 11
2 K → G Hex Map - K 120° Hex Map - G 300° 5 9
3 G → I Hex Map - G Hex Map - I 180° 5 6
4 I → R Hex Map - I 16 Space Strip - R 180° 6 8
5 R → C 16 Space Strip - R Hex Map - C 180° 5 7
6 C → M Hex Map - C Hex Map - M 180° 3 4
7 M → E Hex Map - M Hex Map - E 180° 3 7
8 E → Jungle Hex Map - E 30° Ending - Jungle 240° 3 6


Generated with v11.2.9