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Setup for 4-Player a Game of Quest for El Dorado

Generated on 10/21/2026 12:47:10 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a6b3c9ab16d04245b430ebf90896bed7

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Yellow 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 12 cave tokens in stacks of 4
Map Traverse Score: 328
Difficulty: Easy
Map Difficulty Score: 113.2

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 3 Cave Spaces on the map:
Cave Cave Cave 
B Player 1 - Red Player 2 - White Player 3 - Yellow Player 4 - Blue Player Number Q K N Sand Blockade 2 E Rubble Blockade 6 I Jungle Blockade 5 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
6 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
10 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 328 207 121
58%
27
13%
9
4%
3
1%
29
14%
5
2%
13
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 16 Space Strip - Q (384, -116) 120° (2x) 60° 26.0
3 Hex Map - K (774, 231) 240° (4x) 120° 62.0
4 Blockade - Sand Blockade 2 (1115, -184) 300° (5x) on top -
5 Hex Map - N (1230, -81) 120° (2x) 120° 49.0
6 Blockade - Rubble Blockade 6 (1571, -496) 300° (5x) on top -
7 Hex Map - E (1686, -393) 120° (2x) 120° 70.0
8 Blockade - Jungle Blockade 5 (2073, -730) 300° (5x) on top -
9 Hex Map - I (2188, -627) 120° (2x) 150° 79.0
10 Ending - Jungle (2373, -949) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → Q Starting - B 120° 16 Space Strip - Q 300° 7 11
2 Q → K 16 Space Strip - Q 60° Hex Map - K 240° 4 8
3 K → N Hex Map - K 120° Hex Map - N 300° 7 11
4 N → E Hex Map - N 120° Hex Map - E 300° 5 6
5 E → I Hex Map - E 120° Hex Map - I 300° 7 10
6 I → Jungle Hex Map - I 150° Ending - Jungle 0° 3 6


Generated with v11.2.9