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Setup for 4-Player a Game of Quest for El Dorado

Generated on 2/4/2026 11:37:57 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a6ca751a75734769a7401d476123d59f

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Blue 3
Yellow 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 376
Difficulty: Very Difficult
Map Difficulty Score: 228.0

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - White Player 3 - Blue Player 4 - Yellow Player Number R M G Rubble Blockade 3 D Water Blockade 4 L Jungle Blockade 5 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - R 240° (4x) 33 16 6 0 3 0 6 1 0 0 0 0 0
3 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - G 120° (2x) 69 37 17 0 3 1 13 1 2 0 0 0 0
6 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
8 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - L 60° (1x) 69 37 26 3 2 1 2 3 0 0 0 0 0
10 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 376 207 116
56%
22
11%
20
10%
5
2%
31
15%
7
3%
6
3%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - R (434, 37) 240° (4x) 60° 33.0
3 Hex Map - M (875, 72) 240° (4x) 60° 91.0
4 Blockade - Rubble Blockade 3 (1358, -234) 240° (4x) on top -
5 Hex Map - G (1468, 149) 120° (2x) 60° 69.0
6 Blockade - Water Blockade 4 (1721, 233) 240° (4x) on top -
7 Hex Map - D (1831, 616) 0° (0x) 60° 68.0
8 Blockade - Jungle Blockade 5 (2084, 700) 240° (4x) on top -
9 Hex Map - L (2194, 1083) 60° (1x) 90° 69.0
10 Ending - Jungle (2564, 1083) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 60° 16 Space Strip - R 240° 5 7
2 R → M 16 Space Strip - R 60° Hex Map - M 240° 5 7
3 M → G Hex Map - M 60° Hex Map - G 240° 3 4
4 G → D Hex Map - G 60° Hex Map - D 240° 3 4
5 D → L Hex Map - D 60° Hex Map - L 240° 2 6
6 L → Jungle Hex Map - L 90° Ending - Jungle 300° 3 8


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