Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 7/28/2026 1:21:52 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a75177c3d57c460fa4322d793a1b626a

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
White 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 2 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 373
Difficulty: Difficult
Map Difficulty Score: 224.6

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - White Player 3 - Blue Player 4 - White Player Number R K J Rubble Blockade 6 D Water Blockade 4 O F Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - R 240° (4x) 33 16 6 0 3 0 6 1 0 0 0 0 0
3 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - J 300° (5x) 58 37 6 9 1 1 10 1 9 0 0 0 0
6 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
8 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
10 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 373 222 108
49%
35
16%
14
6%
4
2%
32
14%
7
3%
22
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - R (204, 427) 240° (4x) 33.0
3 Hex Map - K (369, 930) 120° (2x) 62.0
4 Blockade - Rubble Blockade 6 (730, 948) 180° (3x) on top -
5 Hex Map - J (598, 1473) 300° (5x) 58.0
6 Blockade - Water Blockade 4 (595, 1491) 180° (3x) on top -
7 Hex Map - D (463, 2016) 60° (1x) 300° 68.0
8 16 Space Strip - O (213, 2368) 120° (2x) 300° 38.0
9 Hex Map - F (-34, 2718) 60° (1x) 270° 69.0
10 Ending - Jungle (-404, 2718) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 60° 16 Space Strip - R 240° 3 4
2 R → K 16 Space Strip - R Hex Map - K 180° 1 3
3 K → J Hex Map - K Hex Map - J 180° 3 6
4 J → D Hex Map - J Hex Map - D 180° 5 8
5 D → O Hex Map - D 300° 16 Space Strip - O 120° 5 9
6 O → F 16 Space Strip - O 300° Hex Map - F 120° 5 7
7 F → Jungle Hex Map - F 270° Ending - Jungle 120° 3 7


Generated with v11.2.9