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Setup for 4-Player a Game of Quest for El Dorado

Generated on 10/12/2026 12:16:35 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a7920222948841848dbd676ba323a16f

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Red 3
Yellow 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 467
Difficulty: Very Difficult
Map Difficulty Score: 534.1

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Blue Player 3 - Red Player 4 - Yellow Player Number G Water Blockade 4 J Rubble Blockade 3 C Jungle Blockade 5 E Rubble Blockade 6 M Sand Blockade 2 K Jungle Blockade 1 P Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
6 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - E 240° (4x) 70 37 15 4 4 1 4 1 8 0 0 0 0
10 Blockade - Sand Blockade 2 60° (1x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
12 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
14 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
15 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 467 284 128
45%
46
16%
17
6%
6
2%
45
16%
7
2%
35
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Water Blockade 4 (483, -306) 240° (4x) on top -
3 Hex Map - G (593, 77) 0° (0x) 300° 69.0
4 Blockade - Rubble Blockade 3 (608, 158) 120° (2x) on top -
5 Hex Map - J (229, 545) 240° (4x) 0° 58.0
6 Blockade - Jungle Blockade 5 (499, 563) 180° (3x) on top -
7 Hex Map - C (367, 1088) 180° (3x) 300° 41.0
8 Blockade - Rubble Blockade 6 (336, 1091) 120° (2x) on top -
9 Hex Map - E (-43, 1478) 240° (4x) 240° 70.0
10 Blockade - Sand Blockade 2 (-31, 904) 60° (1x) on top -
11 Hex Map - M (-406, 1011) 180° (3x) 300° 91.0
12 Blockade - Jungle Blockade 1 (-621, 702) 120° (2x) on top -
13 Hex Map - K (-1000, 1089) 300° (5x) 300° 62.0
14 16 Space Strip - P (-1388, 1207) 300° (5x) 270° 26.0
15 Ending - Jungle (-1646, 1087) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 60° 16 Space Strip - R 240° 1 2
2 A → G Starting - A 60° Hex Map - G 240° 1 2
3 G → J Hex Map - G 300° Hex Map - J 120° 3 4
4 J → C Hex Map - J 0° Hex Map - C 180° 5 7
5 C → E Hex Map - C 300° Hex Map - E 120° 5 6
6 E → M Hex Map - E 240° Hex Map - M 60° 3 4
7 M → K Hex Map - M 300° Hex Map - K 120° 1 2
8 K → P Hex Map - K 300° 16 Space Strip - P 120° 7 14
9 P → Jungle 16 Space Strip - P 270° Ending - Jungle 120° 3 11


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